Kickstarted RPG Divinity: Original Sin 2 Is Available Now
Larian Studios' is available for purchase and Early Access participants will see that they now have the full game in their library.
Despite a few speed bumps, Kickstarter has carved out a lane for some developers to really shape the games they want to create by collaborating directly with their community. Larian Studios acquired over $900,000 in pursuit of their incredibly flexible strategy RPG Divinity: Original Sin, which has earned aggregated Metacritic ratings between 88% to 94% depending on platform. The good graces earned from that title netted them over $2 million for the sequel and it is available to play right now.
The first Divinity: Original Sin was a free-flowing RPG that really challenged players to break it with the freedom given them by the developer. You could approach their nonlinear experience any way you chose and even split your group of four characters up to explore the entire game world freely. On top of that, the turn-based combat was built on a foundation that allowed you to manipulate a ton of elements to turn the tide of battle.
The sequel is upping the ante with more elements, modifiers, and even an undead race that flips some of the typically dangerous effects into healing properties. Co-op, one of the other aspects that made breaking the first game that much more exciting, has been upped from two to four players and, announced fairly last minute, Larian Studios revealed the game would be fully voiced. Voice wasn’t added until the Enhanced Edition launched for the first game so it’s a pleasant surprise to have it on day one this time around.
With many Kickstarter games, certain tiers welcomed kickers to create their own characters and locations to appear in the final game. GOG, the digital distribution platform taking on Steam for PC player dominance, helped to kick the game and Larian Studios partnered with them for a community driven addition to the game. The undead Eithne won out and you’ll be able to meet the undead librarian and merchant after she secured 59% of votes.
Early Access participants previously only had access to the first chapter of the game, but the full retail game has now been unlocked. Divinity: Original Sin 2 is available today on PC (Steam/GOG) and will be released for Xbox One and PS4 at a later date.
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Charles Singletary posted a new article, Kickstarted RPG Divinity: Original Sin 2 Is Available Now
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It probably could be a little harder, but given that there is permadeath (unless you have consumable resurrection scrolls or whatever), there are a couple fights that made me gnash my teeth in frustration on both of my Act One playthroughs.
Specifically the witch in the cave under the ice dragon, Madeka or whatever her name was. That fight absolutely sucked and I had to cheese it by running one character in, aggroing her, and teleporting that character way back out so I could pick off all the shit she summons piece by piece instead of getting gangbanged by it.
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I'm with you, I played on the harder of the two available difficulties in early access, but now I'm actually enjoying not having to min-max builds because some of the spells and combos lend a neat flavor to the game.
But if you DO want to min/max, best starting class/skill build is still an Elf with 1 point in Warfare, and 1 point in Pyrokinetics imo, so you can start with haste and take Executioner talent on your first level-up. So many AP each round! So good!
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The first two hours or so of the first one had almost no story at all, and your only motivation was basically 'wander around in this town and find out what miniquest every single citizen has for you to do'. This one has a lot more direction offered to you.
If I had to give it a comparison, I'd say it's somewhere between The Witcher 1 and Dragon Age 2 in terms of story introduction.
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