Platinum Games Teases The Wonderful 101 on Nintendo Switch
It could be a port of the Wii U game by Platinum Games, or it could be a brand new game set in the Wonderful 101 universe. Only time will tell.
Platinum Games Japanese Twitter account has posted an image that hints at The Wonderful 101's impending arrival on Nintendo Switch.
When you take a close look, it becomes very clear that the characters wearing Wonderful 101 jackets are holding NIntendo Switch Famicon-themed Joy-Cons in the Grip controller configuration.
What remains to be seen is if this will be a new game set in The Wonderful 101 universe or a port of the Wii U title. Only time will tell, but Platinum Games has piqued our interests.
Thanks to Wario64 for the zoomed in images and for just being him.
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Asif Khan posted a new article, Platinum Games Teases The Wonderful 101 on Nintendo Switch
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But they have. Things like The Last Of Us Remastered was a full price game. With these Wii U titles its a case of great games that very few people got to play because the system tanked. If there was a Bayonetta 1/2 or Donkey Kong Country Returns/Tropical Freeze collection there would be enough demand from people who didn't play the game to justify its cost.
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I agree with you, and I don't like a lot of things Nintendo does but for what ever reason they can not do any wrong in the majority of gamers eyes. Is it fair, no.
All of the XB1 games you buy now will 100% work natively on the Xbox One X and will all get added AA, AFx16, FPS increases, load time increases and even some titles will get resolution increases and content FX + detail increases. All for free.
There is no point to compare what both MS and Sony are doing with their Pro lines they are on another level of awesomeness. You know loyal N fans will just say, N is doing there thing they should not get trolled for their practices, but MS and Sony its fair game 24/7 365 days a year.
Its a shame that both S and MS don't get the respect, credit and props that they deserve for what they are currently doing for the industry. I know silently millions appreciate it, its unfortunate they are not the majority that post and communicate on the internet.-
"All of the XB1 games you buy now will 100% work natively on the Xbox One X and will all get added AA, AFx16, FPS increases, load time increases and even some titles will get resolution increases and content FX + detail increases. All for free."
That because it is the exact same platform. Why wouldn't old Xbone games work on the new hardware?
As for those extra features (AA, AF, FPS increase, etc), games only get those upgrades if the developer puts time into them. We saw the same thing with the PS4 to PS4 Pro.-
It seems much more likely though assuming there is another MS console the current games will work straight away on that.
Considering Nintendo relies quite heavily on customer loyalty it seems really lame they're not supporting Wii U games onto Switch. Yes I know there would have to be some modifications to them etc, but bottom line is Mario Kart 8 shouldn't of been full price for someone that owned it on the Wii U-
Nintendo has been better than most about backwards compatibility for longer. Switch is the first system that that completely broke BC because it completely changed hardware architectures while moving away from optical media.
Before that you had Gameboy working on GBA, GBA working on DS, DS working on 3DS, GCN working on Wii, and Wii working on Wii U. Switch broke fifteen years of Nintendo backwards compatibility.
When you flip the table on media distribution, swap over from PPC, and go away from dual screens back to single screen, there's gonna be compatibility issues.
As for Mario Kart 8 Deluxe, it comes with all of the prior DLC ($12 before) and an added battle mode with 8 additional maps for that, as well as Switch specific features like local wireless multiplayer, etc. Even without all of that stuff I'd say the game would be worth getting for all the people who didn't have a Wii U. With those features its as justifiable as it can be unless you've just had your fill of Mario Kart.
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Obviously Nintendo are happy with it, but I still don't think gamer's should just accept it. Especially as Nintendo seems to put out these consoles pretty quickly.
Maybe MS did the whole BC thing because they're "behind" but it should be praised and frowned upon if the other two don't follow suit.
That's why competition helps with the different consoles.-
Nintendo had to do it because of the design philosophy of the Switch. It's both a single screen (making backwards compatibility with the DS/3DS impossible without additional work) and a mobile device (making it take full size blue-ray discs pretty much a total nightmare). I'm sure if the Switch continues its trajectory and Nintendo's next idea for a console isn't something else that's totally insane we will see backwards compatibility on the next devices. The NES, SNES, N64, and GC all didn't have backwards compatibility both to keep costs down and because the physical media was significantly different enough. That the Wii was backwards compatible with the GC was kind of a miracle given both how poorly the GC sold and how much extra hardware they had to put in in order to make it backwards compatible (it's the reason why both later PS3 and Wii models had backwards compatibility removed).
Long story short, Nintendo's history states that, so long as their vision for the new console is even moderately compatible with old media and it's not too expensive, they will include backwards compatibility. The Switch didn't meet that criteria and they needed to keep the costs down given their competition.-
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Part of that is the fact that MS got their online infrastructure put together and Nintendo fucking sucks at it. The other is that Xbox has used DVD's or Blu-Ray since the beginning, and can actually read the media with the included drives from the get go.
Honestly I think backwards compatibility was in the mind of MS since the competition used it as a competitive tool against the 360. I think it's a large reason for why and how they developed the Xbox One the way they did, as a virtualized OS. That way they could virtualize any other game system OS they had or would make in order to make backwards compatibility, which has always been one of Windows biggest strengths, a strength of their gaming ecosystem.
In a lot of ways Xbox is ahead of everyone else in this regard. I don't see Nintendo following suit quite the same way although Sony might look into it for a PS5.-
Yeah I think it might be fair to say the MS virtualized OS helped them in a lot of ways with things like this (possibly hindered them in other ways).
I know someone stated above Wii U didn't sell very well but you must be bummed not being able to play MK8 on Switch if you have it for Wii U. They easily could give you a code or discount.-
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Of course it'd have been nice if it cost less for prior owners. The value add of those additional features plus things you can only do on Switch (portable multiplayer, etc) made it fine for me. I totally get it if someone who played too much MK8 would decide to pass.
Hopefully future ports will come with extra features, etc. As much as I love Donkey Kong Country Tropical Freeze, I hope it either comes bundled with a port of Returns or has a lower price since there was no DLC or expansions for it, plus its already a "Selects" game for $20 on Wii U.
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Nintendo hasn't released any faster than any others, and the Switch, not having an optical drive, is also the first console they've released since the Gamecube that hasn't been backwards compatible with the prior generation. Both handhelds and consoles, I might add.
I really don't get the complaint.
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