Destiny 2 to Use Blizzard Launcher for PC, Will Ignore Steam
It will be the first non-Blizzard game for the Battle.net system.
Destiny 2's livestream today revealed some really cool features, but one in particular could be a boon or bust for PC players. In a surprise move, Bungie has partnered with Blizzard and will be launching the game through Battle.net, choosing to avoid Steam all together.
Mike Morhaime, Blizzard's CEO, revealed the news, saying that Destiny 2 would use the Blizzard launcher for online play, but also allow players to purchase the game The move is actually a sound decision since both companies are under the Activision Blizzard brand, and Battle.net already has a strong online community. It also eliminates the cut of proceeds Steam grabs for using its service.
This could also be a signal that Activision will use the Battle.net structure in the way that EA uses Origin and Ubisoft leverages Uplay. However, both have had games available on Steam, which also boasts an extensive PC community, so adding D2 to a platform that had previously been for Blizzard games only will further fracture the PC audience and force non-Blizzard gamers to add another login to their growing list of PC accounts.
This also gives a bit more of an explanation as to why Blizzard recently changed the name of its launcher from Battle.net to purely Blizzard.
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John Keefer posted a new article, Destiny 2 to Use Blizzard Launcher for PC, Will Ignore Steam
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I think some people, myself included, would rather just use Steam. I guarantee the Blizzard launcher lacks features that I now take for granted in Steam.
Steam is simply the best piece of software for buying/running/maintaining games on the PC. It's the most mature and feature-rich by orders of magnitude. You could argue it's only because they have a big headstart, but just look at the state of Origin today to see a counter argument there. They've had plenty of time now and that thing is still about as barebones as it gets compared to Steam.
I'm sure the Blizzard launcher is fine, but it'd be a loooooot better if I could also get Destiny 2 on Steam.-
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here's a video of me compiling what I'm working on : https://www.youtube.com/watch?v=RihTNcaTrwI
Unfortunately I forgot to call the C++ function "make_grass_interactable" but meh whatever. I'm too busy driving around in my DB9 to care.
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A handful off the top of my head, I'm not positive these aren't in Battle.net so please correct me if so.
Ability to move games/libraries to other disks.
Download bandwidth cap.
Native FPS overlay.
Ability to customize your library display / hella sorting features.
Batch install/uninstall.
Native backup/restore games.
In home streaming.
Native game streaming (just right click on my name -> Watch Game)
Sure I'm forgetting some.-
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It has a download limiter, and is really good about moving games around to different locations. It just works.
It is lacking some other features. I believe it has streaming support now, and you can resort your games in the list. One unique feature that is pretty cool is the cross game chat and notifications with all modern bnet games, I'd hope Destiny 2 has that. Better than Steam in that you don't need to open an overlay. Just use the in game chat to talk to friends in other games and such.
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For something terrible it's pretty god damn amazing and easy to use.
People say it's slow but it's always been extremely snappy and responsive for me. I love friends and group chat and auto updates and being able to set schedules for when to allow them as well as while playing offline games, easy access discussion threads for every individual game is great for tracking down and resolving standard issues on new releases. Workshop makes simple mod installs a breeze. I could go on and on.
The only thing that sucks for me is the default layout and look, but they allow custom skins so even that major issue has been resolved by others for years now. But even without that, you can ignore the interface most of the time via jump list integration for recent games.
I have no real problem with Blizzard's launcher, either. I cannot claim it's better or worse than Steam. Just different. The one thing I really don't like about it is nearly every time I go to play a Blizzard game, the bnet app requires an update and restart before even the game updates will even begin to download. Steam lets me ignore client updates and install them at my own time, or does it automatically on the next launch. Doesn't force me to restart the app as soon as I fire it up, and game updates are completely unaffected. Small gripe but an annoyance far greater than anything steam imposes upon me.
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I'm not sure about the movement part but I do know if you already have the game installed or in a folder from a previous Windows installation you can just "locate" the game's directory and it handles it from there. Not like Steam where you have to "install" and hope it figures out the files are there instead of deleting and re-downloading (I've had both happen and I'm not sure what the deal/difference is)
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I'm not sure about their most recent games but for some of the games, the Blizzard Launcher is optional. Like, you could install from the disc or get the client for download from battle.net and not have to use the Launcher at all. So that may be part of the reason why.
Of course, most of their games these days require an internet connection anyway so it's not like it's a unique requirement.
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Why is that? The biggest non-Blizz Activision published PC shooters (Call of Duty) have been thriving on Steam for a while.
Most people assumed Destiny 2 would also be hitting Steam when it was announced. This is a curveball, but not a completely ridiculous one. Will be interesting if they move some of their other IPs there going forward, I kind of doubt it but you never know.
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For me the launcher is kind of laggy the more installed games it has. It also has a lot of advertisements for their games which is fine because I own them all. I want nothing to do with Destiny and have not played COD for a long time. Not to mention the ads once they start adding all the king games onto there.
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Yeah. That's what I heard. I remember GB Brad commenting on how generous the assist was when it first dropped and believe me I was tempted. However, I also know my limits and while I'm super ok with action adventure flavors like Batman, AssCreed, and the Orc Murder Simulator a lot of shooting bugs the hell out of me for probably supremely stubborn reasons. I resigned myself to the shooting in GTA V and have Mafia III queued up, but something so heavily mulitplayer I balked.
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I love this move. However, I wonder if this means Destiny 2 on PC will require a subscription. Their contract on consoles required 1st party services for many gameplay modes/features. I wonder if being tied to B.net services and using their login services also means an easy avenue to set up a subscription based game.
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I don't have any issues with Battle.net and they could do a lot worse. Better than a Bungie launcher like most MMOs are doing. Still, I wish the industry would somehow find a way to start moving towards unifying social features (particularly friends lists and game invites) on PC. Consoles have been doing a better job of this for a decade.
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PC Gamer think it feels GREAT on PC. Well, that's my free time fucked.
" the fact Bungie has been able to implement mouse and keyboard without losing any of the gunplay’s signature Bungie feel is close to voodoo. In fact, bullseyeing sniper shots onto the Cabal’s explosive backpacks and strafing between incoming fire felt gloriously crisp. "
http://www.pcgamer.com/hands-on-with-the-pc-version-of-destiny-2-campaign-strikes-and-pvp/-
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Also http://www.eurogamer.net/articles/2017-05-22-hands-on-with-the-impressive-pc-version-of-destiny-2
It sounds like they made a lot of PC specific decisions, almost like it was an exclusive, which is great.
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https://www.theverge.com/2017/5/18/15661292/destiny-2-pc-release-date-bungie-activision-blizzard
haven't seen anyone post this yet -
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