Rumor: Hearthstone's Next Adventure Might Walk the Dinosaur

Hearthstone's designers were so preoccupied with whether or not they could that they didn't stop to think if they should.

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Hearthstone's next expansion may be its own wacky take on a dinosaur odyssey, if one voice actress' resume is to be believed. According to a potential leak, we could be preparing to uncover the "Lost Secrets of Un'Goro." 

A poster on the Hearthstone subreddit (via Polygon) discovered the title on the resume of voice actress Lani Minella. Among her credits in Lost Secrets of Un'Goro, she lists Golakka Crawler, Pterodactyl, Anklesaur, Hydra, and Brontosaurus. Some of those may be placeholder names. 

In Warcraft lore, Un'Goro is a jungle grown into a crater that serves as the native home to various dinosaurs. Presumably that would mean a fresh injection of the Beast card type, since the original Hunter Legendary, King Krush, is a Beast that resembles a tyrannosaur. If this leak is legitimate, other dinosaurs would likely be Beasts as well.

The "Lost Secrets" gives the title a cinematic feel, which would fit with the pop-culture-inspired adventures. Throughout its history, Hearthstone has alternated between expansions, which release a hundred or so cards in randomized packs, and adventures, which give a smaller pool of cards as guaranteed rewards for winning AI matches. Adventures also tend to have story beats, as they build to a climax with bigger and better cards near the end. The most recent release, Mean Streets of Gadgetzan, was a traditional expansion, which means we're due for another adventure.

Shacknews has reached out to Blizzard and will update as more information becomes available. In the meantime, watch the video below and imagine the rich possibilities 

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From The Chatty
  • reply
    February 6, 2017 10:30 AM

    Steve Watts posted a new article, Rumor: Hearthstone's Next Adventure Might Walk the Dinosaur

    • reply
      February 6, 2017 3:01 PM

      It's not an adventure. When Standard was announced, Blizzard stated that they would switch to two expansions per year — one at the start, one near the end — and a single adventure between them. Otherwise the beginning of every second rotation would have the situation where tons of cards rotated out with only 30 new cards coming in.

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