Crytek Closing Studios to Focus on CryEngine and 'Premium IPs'

After rumors of unpaid employees, Crytek comes out with a new business plan.

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Crytek has brought many critically-acclaimed video games to life in its internal studios. Far Cry, the Crysis series, Ryse, and most recently Robinson: The Journey were all products of the eight Crytek studios around the world. However, after rumors of unpaid wages and internal financial struggles, Crytek has announced that Crytek Studios in Budapest, Hungary; Sofia, Bulgaria; Shanghai, China; Seoul, South Korea; and Istanbul, Turkey would be closing.

The Crytek press release is vague as to what caused the decision to close these five studios. In fact, they only indirection acknowledge the closings at all, stating:

As part of the changes, Crytek will concentrate on development in its Frankfurt and Kiev studios and continue to develop and work on premium IPs.[...]All other development studios will not remain within Crytek and management has put plans into action to secure jobs and to ensure a smooth transition and stable future.

Development on CryEngine will continue to be a focal point of Crytek's operations, and updates will continue to be released for it. Crytek will also "continue to develop and work on premium IPs," which is probably code for their free-to-play shooter Warface. In fact, one of only two Crytek facilities remaining open is Crytek Kiev, the studio responsible for the development of Warface.

Part of this restructuring is likely due to the rumored injection of funds from Mail.ru. Mail.ru holds control over the three largest Russian social networking sites, VKontakte, Odnoklassniki, and Moi Mir, which are great platforms to advertise free-to-play games. It's said that Mail.ru is buying the rights to Warface from Crytek as well as the rights to its sequel currently in development, Warface 2.

Crytek has yet to confirm their business association with Mail.ru. It remains to be seen whether the company can pull themselves out of the risk of bankruptcy with this latest restructuring.

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  • reply
    December 20, 2016 8:39 AM

    Jason Faulkner posted a new article, Crytek Closing Studios to Focus on CryEngine and 'Premium IPs'

    • reply
      December 20, 2016 9:04 AM

      This could potentially be great news for Cloud Imperium Games and Star Citizen.

      Last time Crytek had financial issues, CIG ended up hiring a TON of engine devs, and started making massive changes to the (fully licensed) CryEngine.
      So much has been changed, that they're unofficially re-dubbing it as StarEngine.

      • reply
        December 20, 2016 1:18 PM

        Also id Software snatched up some of their best guys and that's why DOOM's engine is so goddamned amazing.

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      December 20, 2016 9:08 AM

      Yikes, not a good sign for them. Apparently things had been going downhill for awhile, but it still sucks when reality hits. They've got some solid tech, but I think they spent way too much time and money trying to one-up Call of Duty with the Crysis games. People loved the sandbox stuff in Crysis 1, not the stupid AAA scripted events. But the sequels seemed not to understand that, and instead did less sandbox and more scripted events.

      I'm not sure how I'd go about rebooting Crysis if I were to do it. It's another IP with a lot of historical baggage, and seemingly not a lot of unique ideas. Far Cry and Metal Gear Solid franchises have already out-done anything Crysis would have set out to do. Multiplayer is cool, but way too competitive a space to break into (as all the Crysis games have proven). Perhaps they need to set the Crysis IP aside for awhile and try something smaller.

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        December 20, 2016 1:22 PM

        They should have kept the sandboxy gameplay and added in co-op. Crysis was fine until they added stupid aliens to the mix. The nanotech suit and all that stuff was great fun, so was assaulting massive bases. Keep all those good bits and throw in my buddies to have some fun alongside and you got a winner.

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          December 20, 2016 1:22 PM

          Or did it have co-op? I can't remember...

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        December 21, 2016 1:54 AM

        They tried to turn Crysis into COD, and abandoned what made Crysis 1 Such a great game. A shame really.

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