'Xbox as a Platform' Approach May Lead Microsoft To Digital-Only Media
Larry 'Major Nelson' Hyrb lauds the digital storefront as an integral part of the 'Xbox Platform.'
At PAX Australia Larry 'Major Nelson' Herb spoke about Xbox as a platform to GameSpot. With the recent Xbox Play Anywhere initiative the lines between Xbox as a console and Xbox as a service infrastructure have blurred, and Microsoft will only be pushing that further in the future.
Hyrb is the director of programming for Xbox Live and is therefore at the forefront of Microsoft's development of Xbox as a platform. Hyrb stated that with PC and the upcoming Project Scorpio joining the Xbox One under the umbrella of the Xbox Platform, there's going to be more choice for customers than ever as to how they can game.
Microsoft had tried to attract PC players before with its Games for Windows Live program, which was massively panned, but now it's looking to give PC gamers equal treatment to the Xbox console audience that has been their gaming bread and butter for over a decade. Project Scorpio isn't seen as a "new" platform, but a continuation of the Xbox family, offering increased capabilities over the standard Xbox One for those that wish to purchase it.
The big take on this mindset though is that players will be able to take their content with them. To do that, though, will require almost total reliance on a digital storefront. If you want to use Xbox Play Anywhere, you're going to have to use the Xbox Live service. Even if you buy a physical copy of an Xbox One game, that disc isn't going to work on your PC. You're going to have to download a copy of the game. Furthermore, the Xbox platform promise seems to be that if you upgrade to new hardware "all your content goes with you." This appears to indicate that Microsoft intends for customers to utilize their digital storefront in even higher numbers.
Customers are becoming more and more accepting of digital marketplaces, much more so than when they rebelled against the announcement that the Xbox One would need to be "always online." Microsoft changed that requirement in the face of public agitation, but it seems like they're slowly inching towards that same end goal. Regardless of the fact that most Xbox platform users wouldn't be affected by a digital-only media approach, there are still gamers all over the world that don't have access to reliable, unlimited high-speed internet.
In the United States, there are plenty of people living in rural areas who depend on physical media to be able to play the latest titles. Giant ISPs like Comcast and their attempts to add caps onto broadband connections for millions of Americans would also put quite a damper on a digital-only gaming world. Hopefully, Microsoft will keep all of its customers in mind when making decisions involving media availability instead of just the majority.
-
Jason Faulkner posted a new article, 'Xbox as a Platform' Approach May Lead Microsoft To Digital-Only Media
-
-
-
That's an odd one. Ya, we're seeing some ISPs shift towards caps, but then we're also seeing some move away from it. TWC/Spectrum (and I think Charter?) still has no caps. And it looks like AT&T is moving away from them.
Need to keep on the FCC to kill data caps. Although, I'm sure the ISPs will find other ways to nick, dime, quarter and pummel their customers more.-
-
-
-
I was more asking for proof of the specific claims. Yes, he's pro-business. That goes without saying.
I think we shouldn't take things he says right now on surface value or to heart. Not a lot anyways. He's managing his transition and having to find his actual presidential voice. Remember, he hasn't been in politics before, so he's having to learn all of that as he goes. So, I just expect there's going to be some huge swings in his policy vs campaign, and some things that just get dropped completely.
Honestly, I've had a good deal of family concerns going on in the past couple of months that I haven't kept up to speed on everything single thing. I've been trying to keep an ear out for a few specific things, but I hadn't heard anything specific about FCC and what he'd actually do next. And, the FCC is technically an independent government agency, so it's not directly under the president's control.-
It's not under the presidents control, but I can't imagine him not appointing ultra conservatives to the board. He's certainly doing that for every other appointment.
I'm not being anti-trump, just realistic. This would likely play out the same with any GOP president, not just Trump, they are all anti-net neutrality.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
It definitely does take 3 hours to download and install larger games. Even patching a new game can take over an hour, easily, and I have a 100mbit internet connection.
I can drive to target and back in less than 10 minutes, but typically I just order games through Amazon.
This is the same tired old argument we had when the xb1 was originally announced as "digital only". There's no reason to go 100% one way or the other, if you want digital games that's fine, I prefer physical discs. There's no reason a console can't cater to both our tastes. -
-
-
-
-
-
-
-
-
-
You can currently buy a game with your cell phone and have it automatically start downloading on your device.
http://www.shacknews.com/chatty?id=35387210 -
-
-
-
With two exceptions l, everything I have on Wii U and 3DS is digital. MyNintendo is clearly a push to the cloud for Switch since it already syncs data between devices for Miitomo and Super Mario Run.
None of that really matters though, I was only bringing up Switch as a prime candidate for downloads only since its a portable. What matters is that console gamers and their habits.
Whether or not an all digital future is within Microsoft's wheelhouse is completely irrelevant unless the market embraces digital downloads for console gaming.
Console gamers want to sell, trade, or rent physical media. It is so ingrained into console culture and I don't see it going away. There are so many young, frugal, and lower income people in that market and being able to amortize their hobby via physical media has to be taken into account.
On a side note, I'm still convinced that DD wouldn't have taken off for PC the way it did in 2007 if it wasn't for the fact the the alternative, keeping track of CD keys, wasn't so incredibly inconvenient and hostile to the customer.-
-
-
-
Certainly. I'm one of the few guys that LIKED Steam back in 2002 and saw its potential. I was one of the few guys defending the removal of optical drives when Apple started doing it. I've been all about digital from the start with the exception of movies. Blu Ray unquestionably has better image quality so I'll pick them up for movies I value on top of streaming from Netflix, Hulu, HBO Go, etc.
My personal preferences have nothing to do with the broad market though, that's the thing. The console market is even more conservative than the already conservative PC market. They're going to hang onto physical media for a very long time. I'm not even sure they can begin to have an 100% digital conversation for another 6-10 years.
-
-
-
-
-
-
For console games I much prefer physical, Nintendo even more so since they retain their value so well. Honestly if it's a decent first party Nintendo game you can pick it up and launch, hold on to it for like 3 months and then sell it on ebay for around a ~$10 loss. I don't do it too often, but it makes decisions pretty easy for games where you are on the fence.
-
-
-
-