Noclip's Documentary About How DOOM (2016) Came to Be Starts Today
Take me to hell.
Before the DOOM that came out this year to rave reviews was conceived, there was a very different project in development. Noclip, the crowdfunded documentary group, went behind the scenes at id Software to get the scoop behind the development of DOOM and info on the canceled DOOM 4 that would have taken place on Earth.
The documentary, DOOM Resurrected, offers a new look at DOOM's development from angles we've never seen before. There's also never-before-seen footage from the canceled DOOM 4 which paint a picture of a much different game than the one we got. With a much different locale and design aesthetic, I'm glad that it got scrapped and we received DOOM (2016). However, it's still a very intriguing look at a part of Doom history we've only seen one early development trailer of until this point.
You can catch the first episode of DOOM Resurrected, "To Hell and Back," today at 9 AM PT/12 PM ET at Noclip's YouTube channel. The following two episodes, "Designing a First Impression," and "Guns, Guitars, & Chess on Mars," premiere tomorrow and Wednesday at 9 AM PT/12 PM ET.
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Jason Faulkner posted a new article, Noclip's Documentary About How DOOM (2016) Came to Be Starts Today
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THE FIRST EPISODE IS LIVE
https://www.youtube.com/watch?v=PS6SBnccxMA-
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That's rad, but it's a shame it's not the theme around that time which would have been
https://web.archive.org/web/20070705023716/http://www.shacknews.com/
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Almost bought nuDoom last week (PS4) but just couldn't pull the trigger even with a $39.99 CDN price tag.
The demo was ok, really fluid and fast, great framerate, but it just felt like a much faster but more linear and satantic FarCry 4. I know that sounds weird, but it had the same type of in-body cutscenes, kill animations, climbing stuff animations, etc. (And I absolutely love FarCry).
But I couldn't get "into" it. I replayed the original Doom / Final Doom games earlier this year, and also replayed Doom 3 and part of its expansion pack.
I hear it's going to be PC GOTY. GOTY for all game mediums though? Hmmmm...-
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My brother for some reason can't beat the first level on easy D:
I tell him it's not a hard game, all he really needs to do it keep moving. "I forget to move and then I die."
Anyway, he was in town a few weeks ago and I loaded up... Kadingir Sanctum. I figure I can show him how awesome it gets a little later on, and maybe encourage him to devote more than 2 hours to the game.
There's an arena near the start that has Hell Knights, Mancubuses, Revenants, etc., none of which he'd seen before. Just non-stop running / shooting / jumping / double-jumping / mantling / chainsawing when I run low on ammo in that little arena. It makes a pretty good demo of what the game has in store for you.
I think I just convinced him that that first level is his peak.
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The demo isnt all that interesting or good and probably doesn't do it justice. It also magnifies the weakest aspect of the games design (closed box spawn in enemy encounters instead of proper enemy placement like in the original doom/quake) without highlighting any of the strengths of the game.
Its a really good game you should absolutely play, one of the best fps games in a while, and a great AAA arcade fps we haven't seen in decades but probably not GOTY if you look at all the shit coming out this year.
Look at stuff like blood and wine, last guardian, dark souls, uncharted, dishonored and other games ignoring the many other small scale games ala witness/inside and what not. -
Is Far Cry 4 filled with brutal fluid action set to pounding metal music? The cutscenes and animations aren't even in the conversation for why I love DOOM fwiw, though the kill animations are an essential part of the gameplay. They are also brutal and fluid.
It's my PC GOTY by a mile. I'd definitely suggest you get it for PC rather than PS4, but if you do all your FPS gaming on PS4 then I guess that's where you've gotta play it!
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looks like this was discussed 12 years ago, hah.
Tweaker effectively ripped off the opening guitar riffs and general pace and rhythm of Tool's "Lateralus" for a portion of the song. The first word that came into my head when I heard the sample was Lateralus. They're almost identical. Whether Tool were involved or not we don't know. In fact, anyone familiar with Tool were convinced that they were the ones who wrote the song, until of course the full song was released under the name of Chris Vrenna's band Tweaker (ex NIN drummer). -
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