Titanfall 2 already on sale at Walmart for $30
It's not even Black Friday yet and the game is half price.
Titanfall 2 is a really good game, but the timing of its launch alongside such powerhouse franchises as Battlefield 1 and Call of Duty: Infinite Warfare have spurred analysts to predict weak sales for the game. We may be starting to see some ramifications of that now.
Walmart currently has the game on sale now for $30 on PS4 and Xbox One, a 50 percent drop, and the game is not even out a month yet. Granted, this could be a mistake as the PC version is still showing at the regular $60 price tag, but any type of drop outside of a Black Friday sale is a bit unusual given the proximity to its October 28 release.
Target dropped the price of the game to $35 as part of an early Black Friday sale, so this could be a similar advance deal. However, if it is an error, you may want to grab it quickly before they catch it.
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John Keefer posted a new article, Titanfall 2 already on sale at Walmart for $30
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It's also $30 right now on Amazon.com for Xbox On & PS4 : https://www.amazon.com/Titanfall-2-Deluxe-Xbox-One/dp/B01GKGVIB2/ref=sr_1_2?ie=UTF8&qid=1479239845&sr=8-2&keywords=titanfall%2B2&th=1
for the disk version only. -
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Everybody says that, but I'm coming around to the mentality that it's bullshit. It's not like the collective multiplayer community jumps from one game to another overnight. The hardest of hardcore folks choose a game they like, then stick with it. It's not like Team Fortress 2 became a ghost town when Overwatch came out. Strong multiplayer games attract communities that stay, regardless of the other shiny new shit around them.
If Titanfall 2 is shedding players that fast, then perhaps maybe it's just not that good? Or it is good for a few rounds, but it's missing that "something special" that keeps people coming back night after night. Making a multiplayer masterpiece that stands the test of time is an extremely tough nut to crack. Plenty of "good" games have come and gone over the years, received as a short-lived flash in the pan. I don't think a particular release date has anything to do with it.-
It is hard to start a community when so many others are starting at the same time. Going straight up against BF1 and COD was a mistake - I think it would have done better to space itself out of the Christmas window and release in March like the original did. People are ready for something new by that time.
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It's great fun when it clicks but on the whole it has the same problem the first one did where literally 90% of the games are complete blowouts. It's just not fun to be on either side of that, and it only seems to be getting worse the community shrinks. The matchmaking just cannot put together solid matches most of the time because the pool is not large enough, and crushing blows and impossible skill matchups will just serve to drive more and more casual people away.
TF2 has a huge advantage of being free to play and having a loyal base who has earned a bunch of items and bought into that whole acquisition / trading / buying / selling economy beyond the actual game. Respawn could totally build a much larger and loyal following if they went F2P with Titanfall 2 and had all those systems to support that, but it's never going to happen. It's really the only way I could see the game surviving on PC into the next year. Console versions seem to be doing better at least.
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Some folks here were claiming 12k a few weeks back, then ~6k last week during prime time hours.
IDK because I only recently got the game, and it's been regularly ~3k, 5.5k at the most, and usually only a few hundred in my region's most popular playlists. Which is still enough to find a game but it can take a while and it's rarely an equal matchup.
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