More than double the amount of users played Battlefield 1 compared to Battlefield 4, according to EA
No specific numbers were disclosed for Battlefield 1's sales, nor for those of Titanfall 2.
During a sales report earlier today, Electronic Arts CEO Andrew Wilson announced that sales of Battlefield 1 carried the company to a strong quarter (via GameSpot).
While the report concerned quarterly results from July through September, Wilson did touch on Battlefield 1, which launched on October 21 for Xbox One, PS4, and PC. The game's total players for its first week nearly doubled that of 2013's Battlefield 4. No specifics in terms of sales numbers or total users were shared, however.
Additionally, it's important to remember that subscribers to EA/Origin Access got to play the game for free for a limited time; those numbers could have inflated EA's statistics.
Wilson did not discuss Titanfall 2, newly available as of October 28. Word broke over the weekend that an analyst anticipated "substantially disappointing" sales due to Titanfall 2 being sandwiched between Battlefield 1 and this Friday's Call of Duty: Infinite Warfare from EA competitor Activision. Titanfall 2 producer Drew McCoy spoke out, saying the game's launch date had been locked in "a long time ago."
EA posted a loss of $38 million for the quarter, but that's better than their $140 million loss from third-quarter 2015. The company earned a net revenue of $898 million, $566 million of which came from digital sales.
The company will hold an earnings call today at 2:00pm Pacific / 5:00pm Eastern to dig into more financial results and answer questions from analysts. Given this weekend's grim forecast for Titanfall 2, it's likely callers will insist on some specific data related to sales so far, even though it's less than one week old.
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David Craddock posted a new article, More than double the amount of users played Battlefield 1 compared to Battlefield 4, according to EA
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Conveniently ignoring that BF4 was an unplayable mess during the first few weeks.
It's an odd measure to trumpet too, especially when it includes people who have paid $5 for a 10 hour blast. They would be talking sales/revenue if it had actually sold more, not a measure that does nothing to describe the money the game has made them.
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