Report: Nintendo Switch has a touchscreen, displays up to 720p resolution on tablet
Nintendo won't reveal a price and launch lineup for a few more months, but more details are leaking out from sources close to the company.
According to a report from Eurogamer, the Nintendo Switch tablet's screen measure 6.2 inches, displays up to 720p resolution, and does have touchscreen functionality.
What's more, the tablet sports a capacitive, multi-touch screen—a first for Nintendo. Both the Wii U GamePad and 3DS featured resistive touchscreens that required on pressure to register single touches.
"As is standard for capacitive devices such as most modern smartphones, Switch's screen is a 10-point multitouch display, meaning multi-finger gestures are supported," per Eurogamer.
The report speculated that Nintendo held back touch functionality from last week's reveal trailer in order to avoid muddying its primary message: that the Switch is a console first and foremost, albeit one able to play console-quality games like Zelda: Breath of the Wild as a portable.
Furthermore, Eurogamer points out that both 3DS and the Wii U were defined and marketed according to touchscreen functionality; deciding not to demonstrate the Switch's touchscreen served as an indication that the Switch is an evolutionary step up from both systems, rather than another branch on their family trees.
That leaves one important question: how will you use the touchscreen when your Switch is docked? One possibility lies in the right-hand half of the detachable Joy-Con controller, which houses an IR sensor. Eurogamer speculates that you'll probably be able to point that peripheral at your TV screen while the Switch is docked to select on-screen elements, simulating touch input.
Eurogamer published its report based on information from sources claiming to have insider knowledge of Nintendo Switch development. Considering Eurogamer was the outlet to break the news that the Switch was a console-handheld hybrid, and that this latest report comes from the same source, it's likely true.
Nintendo's next official round of Switch information is scheduled for January 13, 2017, when it plans to talk price and launch games.
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David Craddock posted a new article, Report: Nintendo Switch has a touchscreen, displays up to 720p resolution on tablet
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Very cool! Man is it just me or is Nintendo crazy to wait till till January to release all the details of the Switch?
Maybe they just don't want to compete with anyone this holiday season(since things are crazy then) and just want to drop it like its hot and bomb the details all in January and do a mic drop. This way it will be fresh in everyone's minds and customers will be left hungry to buy it two months after the mic drop. Maybe this is a real smart thing to do now that I think of it.
I am really looking froward to January, it just seems so too far away :( I need to know now :)
Cool news, thanks.
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Hard to say since it's a proprietary cart. And, since this appears to be a worldwide launch, which still hasn't been said officially as far as I've read, that makes it harder to speculate how much lead time they may need for regional production. Unless they're going region free and producing all games in both English and Japanese; which would be super cool.
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I assume they don't want to risk hurting existing platform sales. They almost certainly didn't want to release info last week, but their hand was pretty much forced by investors.
I have visions of game developers pretty much living at the office for the next several months; desperately working to get the launch games ready to ship on time.
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I wonder how compatible the Switch will be with old Wii and Wii U peripherals. If it is, the touch games could just require you to own a Wii U gamepad. That's a bit of a stretch, I'm sure, because I don't even know if they sell them separately at the moment. I don't think multi-gamepad games ever materialized.
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I remember hearing at one point capacitive was preferred because it allowed multi-touch, but pin-point accuracy like you get from a stylus wasn't quite as good a resistive. So maybe that changed in recent years or my memory is incorrect.
So I guess all those touch monitors for artists that use styluses are capacitive?
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I'm super just guessing here, but I'd say they included it for two major reasons:
1) That's the hardware standard for similar devices, as David said in the article.
2) They will probably try to get people to port already-existing mobile games to the Switch. If they make it easy enough, it will make the Switch have a shit-pile of mobile offerings very quickly.
I very much doubt they want devs making games that only work with touch because that fragments the market they are trying so hard to unify.-
I was hoping they implemented touchscreen for one basic reason: if you're going to carry around a portable device besides your phone, it needs to have uses out side of games. I don't think the Switch needs to be an everything-and-the-kitchen-sink device like an iPhone, but I would like to be able to watch Netflix on it, for example. Even the Wii U does that, and the 3DS might as well.
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Not necessarily. It could be as simple that they're using some mass produced off-the-shelf parts for the touch sensors; it just ended up being cheaper to go capacitive and multi-touch. I'm just speculating, and that might not be the case since the Wii U didn't. Just saying there could be other reasons that aren't immediately obvious to us.
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