Report: PS4 Pro does not support 4K Blu-Ray
Sony's 4K console can stream 4K video content, but it can't play it from discs.
At today's PlayStation Meeting in New York City, Shacknews editor-in-chief Steve Watts confirmed that Sony's PS4 Pro, the long-rumored upgrade to 2013's PlayStation 4, will not play 4K Blu-Rays.
PS4 Pro owners won't be entirely without 4K capabilities. The console can stream 4K video content through sources such as an expanded Netflix app that will launch day and date with the console.
Sony executives unveiled both the PS4 Slim and PS4 Pro earlier this afternoon. PS4 Slim is a more compact version of 2013's console, and will launch next week on September 15 for $299. PS4 Pro sports an updated CPU, GPU, and memory, and will launch for $399 on November 10.
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David Craddock posted a new article, Report: PS4 Pro does not support 4K Blu-Ray
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Are you just being stupid here? Ms decided to change the drive and support it increasing their cost per unit. Sony decided not to. You can't compare S to Pro. Better comparison is to the $299 ps4 slim. I bet Sony makes more per console (if MS isn't an outright loss) and is fine with not supporting the format.
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But to try to say one supports it at $299 so it can't be price as to why Sony isn't supporting at $399 on a console that upgrades the gpu and cpu is being dense. They could have also changed the drive but decided to save the cost and not do it.
MS needs *something* to make people buy. Sony doesn't need that feature to make the sales numbers they want.
You can disagree with their decision, but you can't make the argument you were trying to.-
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No, you are being a silly fanboy. Someone wondered why the ps4 pro is $399 and doesn't support uhd bluray playback. Someone else said (correctly), so they could get that price point. They simply couldn't swap the drive without pushing the cost too high to sell at $399 considering the other hardware changes.
You then said the Xbox S does it at $299. As you replied to the correct answer with this information I must assume you are trying to argue that post.
Again, I own both and wanted Sony to support uhd on Pro but I understand why they didn't at that price point.
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http://picturesofpeoplescanningqrcodes.tumblr.com/ change "QR" into "UHD" and add mayeb three pictures and you're good to go.
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If you don't have a 4K compliant AVR a standalone player may be better. They have dual HDMI output so you can feed the 4K HDR video signal to the 4k TV and then HDMI to the receiver for HD audio.
Since the Xbox One S only has one HDMI output you'd have to feed that to the 4K TV and send stereo audio (or maybe lossy DD or DTS) to your receiver over optical. If you go from the Xbox one S to a non-4K receiver you'll be stuck with 1080p.
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This suggests not to me: https://twitter.com/Xbox/status/773608657007280128
Is it 4k (Streaming & BR) or (4k Streaming) & (BR) ? -
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Scorpio might...not!?
Xbox representatives were quick to point out the absence of a 4K Ultra HD Blu-ray drive in the PlayStation 4 Pro. When pressed about the inclusion of a UHD Blu-ray drive in Scorpio, Penello said the console would have one, though a Microsoft spokesperson clarified that it is the company's "intention to deliver it."
http://www.polygon.com/2016/9/7/12841596/microsoft-xbox-scorpio-playstation-4-ps4-pro-more-powerful -
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Upscaling is simply "stretching" the pixels of a lower resolution to fill the higher-resolution screen. Usually TV's and video cards will apply a bilinear filter that smooths and blurs the transition between the odd shaped pixels, since you're not getting a 1:1 ratio (1440p doesn't divide evenly into 2160p/4k)
The PS4 Pro will take this one step further by applying a special anti-aliasing that should look much smoother and less blurry than simple bilinear filtering.
The Unreal Engine 4 is currently capable of this sort of thing, seen here:
https://docs.unrealengine.com/latest/INT/Engine/Performance/Scalability/ScalabilityReference/index.html#resolutionscale-
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What's the point? That's a strange question.
The PS4 Pro isn't powerful enough to hit true 4k with the desired lighting, effects, and geometry, so they use a lower resolution and upscale to 4k when played on a 4k TV. Not sure why that should be confusing or counter-intuitive.
And actually most 2D low-res games use nearest-neighbor instead of bilinear filtering, to keep the pixel-art looking as intended.
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Yes. The UHD blu-ray players have dual output so they can maintain separate HDMI and HDCP specs. This way the video output maintains HDMI 2.0 and HDCP 2.2 which is required for 4K video output.
The audio HDMI output will handshake will older specs for just audio output to your receiver so you can still get TrueHD, DTS HD, dolby atmos, or whatever HD audio spec is on the disc.
It's not all that different from the early Blu-ray players. They had HDMI and analog 5.1 output so you could send HDMI direct to the HDTV and 5.1 (or 7.1) via RCA to an older receivers analog 5.1 input.
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Haha they just trashed their own standard. No one wants to buy a uni-tasker physical disc media player in 2016. I thought BR4K would be a nice minor feature to get out of a PS4 Pro purchase, but there's no way I'm buying a standalone player just for BR4K. Especially after the experience of the original few years of BR standalone players. This might be one small choice that puts a dagger in physical media for good.
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the TVs are already very affordable https://www.amazon.com/4K-UHD-TV-Store/b?ie=UTF8&node=8256745011
Netflix streams in 4k for some content and that'll only grow over time without you having to buy a new movie collection.
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