PlayStation VR requires at least 60 sq ft of space, and expects you to sit down while you use it
A guide found on Sony's PlayStation Asia website also recommends you try the headset first before you go out and spend hundreds of dollars.
A user guide published on Sony's PlayStation Asia website (via GameSpot) explains that PlayStation VR requires a minimum of 60 square feet of space, and is designed to be used while seated.
You might wonder why the PSVR demands so much real estate if you don't have to be up and moving about while using it. As the graphic from PlayStation Asia shows, the PlayStation camera has to project in a wide area around you. Objects in its path could interfere with the technology.
Sony's user guide advises consumers inexperienced with VR headsets to try PSVR before they buy it, so that they have an idea of how they feel before plunking down hundreds of dollars on the device. "PS VR uses 3D vision technology. As there are individual difference in viewing 3D graphics and feeling of wearing VR headset, please try PS VR at shops or trial events before purchase."
Sony clearly anticipated that VR wouldn't sit well with everyone, and wants to give them ample opportunity to take PSVR for a spin. Back in June, they started rolling out trial units to GameStop and Best Buy locations. You can check to see if stores near you have a trial kiosk by heading to the PlayStation site and entering your zip code.
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David Craddock posted a new article, PlayStation VR requires at least 60 sq ft of space, and expects you to sit down while you use it
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After using the vive for quite a lot of time, the most thrilling aspect of VR to me is room scale. Being able to naturally step forward or backward, crouching and looking under a table, and being perfectly projected into the space as a human being are what works for me. I am not sure about being forced to sit down, other than certain platforms such as racing and office chair simulator, is taking it far enough.
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