No Man's Sky may drop on PC later than expected

Apparently, the date has been moved back by three days.

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Remember when we thought that No Man's Sky would be coming out at the same time on PlayStation 4 and PC? Of course, there was the delay to August, but even when August 9 was officially confirmed, nothing was said by developer Hello Games about any change to a simultaneous release.

Until now.

According to the About page on the official site, it looks like the PlayStation 4 version (which won't require a PS Plus membership) is going to get three days of exclusivity, with the PC version now coming on August 12. The change must be fairly recent, given that the game's Steam page and Humble store page still have an August 9 date. Granted, three days is not long in the overall scheme of things, but it is a delay for PC players eager to get their huge space sim.

We've reached out to Hello Games for some reasoning and will update if we get a comment.

Contributing Editor
From The Chatty
  • reply
    July 25, 2016 12:22 PM

    John Keefer posted a new article, No Man's Sky may drop on PC later than expected

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      July 25, 2016 12:28 PM

      More like No Man's PC...or Goodbye Games :(

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        July 25, 2016 12:30 PM

        The delay is completely irrational. The only explanation I can think of is if they're having mouse lag issues like a lot of console to PC ports had back in the days of Oblivion (and still more recently, though I've avoided most games), otherwise, game content is the same afaik, so...idk why they hate PC gamers.

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        July 25, 2016 12:45 PM

        Did you read the article? It's "delayed" by 3 days.

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          July 25, 2016 12:59 PM

          Of course I did. However, they provided no reason. No reason = favoritism for a platform unless they decide to provide a legitamite one. Otherwise, the game was already delayed for 6 weeks. That said, I'm still waiting for reviews before I drop $60, and I should probably wait until the Steam Winter Sale anyways since it's a single player game.

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            July 25, 2016 1:17 PM

            A lot of the time game devs prioritize console releases because of the lengthy cert phase. Note I said they prioritize the release, not the platform. In fact where I work (not in games) we do the same with iOS over Android. iOS cert is more potentially troublesome, Android cert is usually just an hour or so because it's automated. iOS can be more than a week. So we focus on the more difficult release first as it's more likely to create problems and sometimes it introduces delays into the easier released product because we were doing our best to have all platform-specific issues solved on iOS first.

            Who knows what happened here but I don't think it's fair to assume a bogus reason for a 3-day delay without any information.

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            July 25, 2016 1:57 PM

            Why would you automatically assume favoritism? PC ports are inherently more difficult, it could easily be some random minor issue that they wanted to quickly fix that nevertheless delayed the game for a few days.

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              July 25, 2016 5:30 PM

              I've experienced a few bad ports before, and the problems never got fixed even though it was stated that PC's were not forgotten. When multi-platform games are involved, I assume the worst until reviews prove otherwise.

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      July 25, 2016 12:28 PM

      Weird. Though it seems like Steam releases have been known to come out on Friday more and more these days while boxed console games still have the traditional Tuesday release.

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        July 25, 2016 12:53 PM

        There's been a move in a few industries to push releases to Fridays instead of Tuesday. That was a holdover from the book publishing days that just kinda stuck. But, the media companies want it to be more inline with other more visible releases like movies release on Friday.

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      July 25, 2016 12:31 PM

      Weird, wonder why

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      July 25, 2016 12:46 PM

      I really hope this game is good.

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      July 25, 2016 12:53 PM

      My guess is they spotted some bug and need the extra time to finish a day 1 patch. That's really becoming too much of the norm these days.

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        July 25, 2016 1:21 PM

        With a huge, procedural game like that, I fully expect many bugs that can only be revealed when hundreds of thousands of players start exploring the game. There's no way for them to properly test it before the release.

        I can't wait for this game.

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      July 25, 2016 3:13 PM

      [deleted]

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      July 25, 2016 4:15 PM

      RIP PC gaming

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      July 25, 2016 4:18 PM

      Now those damn PS4'ers are gonna name all the stuff in the universe before the PC people!!! Fiddlesticks!

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      July 25, 2016 5:39 PM

      PC gaming is dead.

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