Rocket League rolls out NeoTokyo Update today with the Shacknews Community Flag
Do it for Shacknews!
I interviewed the development team from Rocket League at GDC 2016. They had just won the award for best design at the Game Developers' Choice Awards. At the end of the interview I asked if it was possible to get our Shacknews community flag in the game. Sure enough, we made it into today's update and are happy to confirm that Psyonix Studios knows how to do it for Shacknews.
Please take a look at the interview:
Highlights of the the update include:
Added four new premium Battle-Cars…
(DLC) Neo Tokyo-inspired vehicles “Esper” and “Masamune”, and Classic Cars “Aftershock” and “Marauder” will be available July 18th.
(DLC) Six Decals for each new vehicle
Added all-new “Neo Tokyo” Arena to all casual and competitive playlists.
Added all-new “Pillars” Arena to Rocket Labs playlist.
Added “Showroom” to preview premium content
Competitive Season 2 has ended and rewards will be given to participants who achieved “Prospect I” and above
Competitive Season 3 has begun! All competitive skill ratings have been reset.
New “Rare” and “Very Rare” items can now be found after Online matches, there are many new items for you to discover and collect!Multiple
Bug Fixes:
Venom’s spoiler can now move again.
The rim in “Hoops” will no longer cause the match to end if the ball hits it after time has expired.
Fixed visibility issues caused by the rim/arena in “Hoops”.
Fixed “Thermal” Rocket Trails sound FX
Fixed an issue that caused the post-training audio to play at abnormally high volumes
Check out the complete patch notes on Rocket League's blog here.
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Asif Khan posted a new article, Rocket League rolls out NeoTokyo Update today with the Shacknews Community Flag
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