Doom sales reach over 500k on PC alone

Could Doom reach two milion in sales across all platforms? We certainly think so.

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Doom is just a little over two weeks old today, and while we wait to hear an official word from Bethesda Softworks regarding how well it’s sold, we know the game has at least sold 500,000 copies on PC alone.

According to SteamSpy, there are over 500,000 Steam users who currently own Doom. Considering the game has been out for over two weeks and this is just data from the PC version of the game, we have a feeling Doom could have reached over a million units sold across all platforms, and possibly even reaching two million units.

This is, of course, purely speculation on our part, although when you consider console versions of AAA games tend to sell more than the PC version, you could see why we’d come to this conclusion.

As of now, all we can do is wait until Bethesda Softworks officially announces Doom’s sales. Let’s just hope it’s enough copies to warrant more Doom from id Software in the near future.

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From The Chatty
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    May 31, 2016 11:00 AM

    Daniel Perez posted a new article, Doom sales reach over 500k on PC alone

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      May 31, 2016 11:23 AM

      is that actually good? I feel like people haven't quite recalibrated what normal/good/great sales numbers look like for AAA games. 2m copies sold across all platforms doesn't seem like that much to me anymore.

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        May 31, 2016 11:28 AM

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          May 31, 2016 11:33 AM

          I'm not sure that's true anymore though. Tomb Raider did like 5m with their reboot. Far Cry 4 did 7m+. The Division and Destiny did like 10m+ I think. I'm sure those games had larger teams but Doom is probably in a reasonably deep hole even with a smaller team due to how long it took. I don't think a graphical showcase shooter is getting greenlit if 1-2m copies is the expectation in its opening weeks. Maybe I'm wrong though, it just seems like that's not a huge number in the era of 100m+ player addressable markets.

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            May 31, 2016 11:36 AM

            I think historically PC sales are much less than console sales, so the news is that 500k on PC probably means a lot more in consoles.

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              May 31, 2016 11:39 AM

              right, I was going off the article's guess that that would mean 1-2m on all platforms so far

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                May 31, 2016 11:47 AM

                Might take some time for word of mouth to get around too.

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            May 31, 2016 12:04 PM

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            May 31, 2016 12:25 PM

            Those games didn't do that in the first two weeks though did they. It took Tomb Raider a year to hit 6 million.

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              May 31, 2016 12:30 PM

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                May 31, 2016 12:32 PM

                Yeah, so if we think Tomb Raider was a good success with 3 million in the first week then Doom isn't doing so bad with 2 million in the first fortnight is it? Especially considering the bad rap it got from the multiplayer beta.

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                May 31, 2016 12:35 PM

                Also quick checks shows that it was 3.4 million after 3 weeks for TR 2013, so Doom 4 really not too far off.

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              May 31, 2016 1:07 PM

              the majority of sales are in the first few weeks

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          May 31, 2016 1:18 PM

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        May 31, 2016 11:51 AM

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        May 31, 2016 12:18 PM

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        May 31, 2016 1:39 PM

        I recall that when Crysis reported it's sub-1-million sales on PC it was considered a huge bust.

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      May 31, 2016 11:35 AM

      That is awesome new!

      I am very happy for the devs of Doom 4, they 100% deserve all the props and fortune/success.

      Doom 4 is like the Witcher 3 of FPSes.

      See you can sell a lot/be successful on the PC if your game is good.

      I guess the PC is not dead... LOL

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      May 31, 2016 11:57 AM

      Good for them

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      May 31, 2016 11:59 AM

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        May 31, 2016 12:05 PM

        I know a lot of people who refuse to play the SP game because the MP/advertising was so awful. :[

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        May 31, 2016 12:07 PM

        I wouldn't be surprised if the MP-centric marketing hurt their sales, the game looked like a total dud until a week before release.

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        May 31, 2016 12:23 PM

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        May 31, 2016 1:44 PM

        They should've shown some damn MKB videos. I wrote the game off entirely until the first good MKB video hit 'tube.

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        May 31, 2016 2:30 PM

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      May 31, 2016 12:16 PM

      Probably would have been more if it wasn't for their MP Halo beta

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        May 31, 2016 12:25 PM

        Extremely bad initial reviews didn't help either.

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      May 31, 2016 12:43 PM

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        May 31, 2016 12:57 PM

        Because doom is known for its deep story

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          May 31, 2016 12:58 PM

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            May 31, 2016 1:06 PM

            I know. I just think its an odd negative. Especially for people who played 1 and 2.

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              May 31, 2016 1:09 PM

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                May 31, 2016 1:23 PM

                What? Who is telling you this?

                but Wolf NO is supposedly similar in gameplay

                DOOM plays nothing at all like New Order, except in the vague sense of both being first-person shooters.

                New Order had a stand-out story with excellent world-building and characterization coupled to good but mostly conventional mechanics.

                DOOM has fantastic mechanics that bring joy back to shooters, coupled to decent story, surprisingly good world-building, and characterization that is shockingly good.

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                May 31, 2016 2:54 PM

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            May 31, 2016 1:11 PM

            FWIW, there is plenty of backstory and explanation for the in game setting and situation. Everything is explained quite well actually. It's just that the story is not so integral as to be necessary to have fun with the game.

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              May 31, 2016 4:47 PM

              Your character also doesn't give a shit about the story. Sure, everyone else really gives a shit but you give no fucks

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        May 31, 2016 1:15 PM

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        May 31, 2016 1:17 PM

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        May 31, 2016 2:32 PM

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        May 31, 2016 2:41 PM

        There is an interesting (and funny) story in the new Doom if you take time to read all the codex entries.

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        May 31, 2016 2:51 PM

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        May 31, 2016 2:57 PM

        I haven't beat it yet, but honestly it's got more story than I thought after I heard the same things. There are characters, they do things, they interact with you, and shit in the world changes because of that. And in my opinion, the story works pretty well. Especially when the DOOM guy doesn't always do what those characters want them too.

        So the story isn't all disappointing to me. They set out to give you a thin backdrop that gives all your mindless action some context without getting in the way, and then they update that backdrop from time to time, and IMHO they nailed it.

        Is it a well scripted drama with deep character development, metaphor and symbolism? Fuck no, but it wisely never even tries at that.

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        May 31, 2016 6:16 PM

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      May 31, 2016 1:01 PM

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      May 31, 2016 1:30 PM

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      May 31, 2016 2:36 PM

      Probably would have been more if it wasn't for piracy...

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      May 31, 2016 3:43 PM

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      June 4, 2016 9:56 PM

      The game is awesome. I couldn't stop until I finished it. Every detail is amazingly done and the design and play-ability incredible. I personally believe it is going to be an icon for the industry.
      Worth every dollar!!

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