Nintendo CEO: NX is 'neither a successor to the Wii U nor to the 3DS'
In a new interview, Nintendo's CEO promised that NX will leave a bigger mark than the Wii U, and introduce a new style of play.
Per an interview with Japan's Asahi Shimbun and translated by NeoGaf user GSR, Nintendo CEO Tatsumi Kimishima announced that Nintendo will try its hand at creating movies—a move from which the company has steered far, far clear following 1993's disastrous live-action Super Mario Bros. film—and spoke in riddles regarding the codenamed NX console.
"It's a new way of playing games, which I think will have a larger impact than the Wii U," he said. "But I don't feel it's a pure replacement for the Wii U," nor will it replace 3DS.
Kimishima refrained from divulging new information that could quench the thirst of players thirsty for more information (read as: any information at all) on the NX. Popular opinion says that it will be a console/handheld hybrid, able to be connected to TVs and played on the go. Another rumor making the rounds indicates that the system might use cartridges.
When asked why NX will launch next spring instead of this holiday, Kimishima explained that Nintendo wants to make sure the NX has a strong line-up out of the gate. With Nintendo choosing to focus solely on the next Legend of Zelda at this year's E3, consumers will have to wait a little while longer for concrete details.
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David Craddock posted a new article, Nintendo CEO: NX is 'neither a successor to the Wii U nor to the 3DS'
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That was only 50% snark. Maker is a very good niche title. But it would never in a million years move units at launch or make the right statement about the new console. The big launch title has to be a classic Mario or Zelda. And it has to be technologically IMPRESSIVE. Not a piece of retro nostalgia.
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I wouldn't consider 4 million units on a console with only 12 million units sold as a niche title, but ok. Splatoon did about 5 million units, that's a straight up hit considering that's about what Smash sold, except Splatoon did it in even less time.
We know Zelda is gonna ship for launch, but based on how the other 3D versions sold it won't be as massive as you think. Super Mario 3D World was an absolutely superb game, IMHO the best of the 3D Marios, but the New Super Mario Bros series (which I never cared for) has always sold much better.
You're basically incorrect. Technologically impressive isn't the most important factor given that the more retro style games are always the ones that sell better. I'd much rather see a new 3D Mario but I know without a doubt that "New Super Mario NX" or whatever they call it would sell more. -
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Ok so I'm wrong. But tell me, what the hell would make SMM 2 a killer app? The first game was: here, make 8-bit Mario levels. What is the second game? That's all there is to do! It's a dead-end road.
It's like Super Mario All Stars for the SNES. That was a GREAT game. But how do you make a sequel to it?-
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whaaa. it's an entire content creation platform, and also includes some amazing levels in and of itself.
besides, you've been beating your faux-concern about nintendo for a long time now. they aren't going to release a powerhouse PS4 competitor with a standard controller. they're going to keep nintendo'ing.-
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Nobody is asking you to agree with everything Nintendo does, just to come to the discussion with good reasons and well thought out points.
There's a way to make logical, cogent, well thought out points, and then there's consistent pants-on-head stupid with a healthy side of doom and gloom.
People say go third party without consideration that Nintendo's profit margins on software are much higher when selling on their own hardware. People say Nintendo is financially doomed when they have consistently outperformed both Sony and Microsoft's game divisions (well, always outperformed in Microsoft's case).
People say make generic hardware with a normal controller without considering that there isn't room for three generic boxes, let alone two, and that this would be suicide against an entrenched PS4. Nintendo easily blew away the PS2 with the Gamecube, all the third party ports were better on the GCN, and they still got killed when the GCN was two years late to the party.
This is before we talk about what is good for the industry, which is having at least one company that puts energy into innovating with human interfaces.
This reminds me of talking with people 10+ ago who argued that Apple should just license OS X. Its such a base, one-dimensional argument.
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Ya know, he said this:
"I suppose it can be seen that way. However, the NX is neither the successor to the Wii U nor to the 3DS. It's a new way of playing games, which I think will have a larger impact than the Wii U, but I don't feel it's a pure replacement for the Wii U."
But, isn't that exactly what Nintendo said about the Wii U? That it wasn't a direct successor to the Wii U, and didn't they say the same about the 3dxl? Which I guess there it wasn't since there was also the 2ds, but still. ;) -
I'm interested to see what they show. The iPhone generation doesn't have a need for a portable gaming system when they already have one that does more. I'm just about nostalgia'd out I want to see them advance their IP more and more frequently. There's zero reason for Nintendo to be launching systems with weak lineups with the IP they have under their control yet they do it over and over again.
I honestly don't believe the world is going to care for another gimmick that is under utilized and ostracizes 3rd party developers. Just make a video game system Nintendo, your strengths are with your characters not in trying to reinvent the wheel along the way. -
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the problem as I see it is that by refusing to compete on hardware power they are forced to ship their best idea for a new controller, even if it's not actually that revolutionary or even resonant. It's probably not reasonable to expect a revolution in input devices every 5-7 years (and even less reasonable to expect the same company to always deliver them), but that's the strategy Nintendo appears to be set on.
What you'd prefer is to experiment with ideas each generation but if you don't hit on something big you say 'that's fine, let's go with a regular controller.' But without a controller change they don't have sufficient differentiation to justify their hardware. I think this is how you end up with Wii U type hardware that's interesting but doesn't have sufficient design space to justify an entire console design. Nintendo may even have known that themselves. But if that's the best idea they had what else do they do? Shipping a below average spec console with a standard controller? Who's going to get excited about that? -
The only other real innovation is coming out of Valve with the Vive and the Steam Controller. They're not 1000% polished but they're at least trying to push past what current interfaces allow for. Its also a very different thing from what a company like Nintendo or Apple does, which is to ship out something tweaked to its intended designed use case. Valve is shipping hardware that is expressly intended to be bashed away at by third parties.
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