Battlefield gets a teaser video promoting tomorrow's announcement
It's eight seconds long ... only three of which show anything.
I've been on a rant lately about teasers to teasers. Battlefield actually started it with its tease to an upcoming announcement. Then Sega had a 30-second JPG to the eventual announcement of Dawn of War 3. Now Battlefield is again baiting us with a nine-second teaser to tomorrow's announcement, only three seconds of which really shows anything.
Let's just say the reaction of the soldier in the video mirrors mine - one of disbelief.
Something is rising in front of the soldier, as a shadow covers his face and his eyes rise to follow the ascent of ... well, your guess is as good as mine and we will need to wait until tomorrow to actually figure it out.
World of Games had originally said the game would be set in World War I, but that has since been removed. However, it has been replaced with what could be the actual packshot for the game:
I guess we will know more tomorrow at 4 p.m. ET
-
John Keefer posted a new article, Battlefield gets a teaser video promoting tomorrow's announcement
-
-
-
-
-
-
Dude! I have felt it for a while now the next Elder Scrolls will be at E3 I can't freaking wait!
Freaking awesome hey I heard this as well(I hope its true) its about time,s o cool, E3 is going to own.
I thought Dishonored 2 might use it but its using their internal Void engine based on id tech 6, I am sure they want to launch the new TES with Elder Scrolls and ti totally makes sense they would do that.
Can't wait!-
-
-
They'll show more than Dishonored 2, but it won't be TES6. Remember they didn't even announce that Fallout 4 existed until 6 months or so before it released.
Definitely:
Dishonored 2, Fallout DLC, DOOM post-release hype and DLC / ongoing support, TES Online hype and ongoing support, TES Hearthstone.
Maybe:
A little ongoing hype for Fallout Shelter, Has that awful looking Battlecry game been cancelled? Starfield (whatever that is, trademark filed 4/11/2016).
Possible, but likely just a screenshot or cinematic like Dishonored 2 got a year ago:
Maybe Machinegames or Tango have had enough time to show whatever they're working on.
Massive surprise:
Arkane is supposedly working on two games, Prey II? Terminator Future Shock II?
No way in 2016:
TES6, Fallout 5, Doom Two. I think it is more likely they will announce a sequel to a 1995 Terminator game, a franchise that I'm pretty sure they don't even have the license to create games for, than they are to announce TES6 this year.
-
-
-
-
-
-
As much as you can do all new netcode, it is fairly obvious at this point that massively complex games like BF, Planetside, etc are pushing the bandwidth designs of our ISP models. Our internet simply wasn't designed for the best behavior for low latency gaming on this scale. As such, I am not hoping for much magic. If it is as good as BF4 currently is I won't have issues.
-
This is such a massive point "pushing the bandwidth designs of our ISP models. Our internet simply wasn't designed for the best behavior for low latency gaming on this scale"
Our internet info structure really is like 1990(well not quit :) but you know what I mean) and it blows we really need to upgrade that shit. The question is when the hell will that happen :( and will they charge the shit out of us if they do?
I think more and more especially with the new consoles and the new PC games pushing graphics and content hardcore, how the hell is the MP games going to keep up? It really is going to be a major issue. Shit I know my Telus can not handle real 1080p TV streaming, I doubt its real 720p, so yeah not much else to say.
https://www.youtube.com/watch?v=pG0yq2ATWbc that has to work on game NET code these days that shit is not an easy job :( props to them for sure. -
-
Did you ever rent a server for a BF games? Server providers charge a lot more for them because of the bandwidth they require. And that is just one end, it takes two to tango. Put them on fiber all you want, but if your client end is sending low priority packets (which they most likely will be) and your ISP decides to bounce you a couple thousand miles just because before it hits your crappy router, the best server and connection in the world won’t fix it all.
The BF4 fixes were essentially ways for the game to change what stuff it needed, predicted, and prioritized to get out in those likely to be delayed packets. Then handling the way the servers made their predictions based on that.
You still have this infrastructure in the middle that was not designed around sending gaming information packets as quickly as possible between a gaming client and a server.
-
-
-
-
-
-
-
What competitors?
Seriously. What other games are putting 64 players out there with physics based projectiles on every weapon, vehicles, terrain deformation, destruction...
Name one that is doing that better.
Actually just reduce it to 64 players and vehicles and you end up with very few games and all of them I can think of have had severe complaints about "netcode". (RO2 and the ArmA series come to mind, searched on Planetside 2 and it seems a lot of people have been complaining about that for years).
Latency will always exist, what people call netcode is trying to compensate for that and its many varied ways of showing up due to our internet infrastructure. DICE could have done a better job of it in BF4 and eventually they did.
But no, there are no competitors doing it that much better than BF with the same type of game.-
Even if you truly believe they have no comparable competitors (lol) this
What other games are putting 64 players out there with physics based projectiles on every weapon, vehicles, terrain deformation, destruction...
is their choice. No one required them to choose this feature set. If they continually can't deliver it at the same quality levels of other popular shooters it's not consumers job to forgive them because it's hard. It's Dice's job to make a competitive shooter on feel, connectivity, etc.-
You said their competitors do it. Name a competitor that does it.
Otherwise, it is a sacrifice some gamers make to play games that do those things. Obviously they made mistakes and had room to improve as they have made a lot of changes, but I don't think you can say they just suck at netcode when no one else is doing what they are doing.
-
-
-
I mean, just have a look at the hand wringing over at the overwatch reddit about server tick.
https://www.reddit.com/r/Overwatch/comments/3u3zj8/20_tick_discussion/
-
-
-
-
-
-
-
-
-
-
no...it has everything thing to do with "normalizing" the play experience for all people...including the lowest common denominator with a shitty ISP. because of this...EVERYONE suffers...quite literally. what needs to happen is they need to abandon this moronic concept of somehow bridging the divide between low and high latency players. it needs to be unplayable for anyone rockin' 100+ pings....plain and simple. has nothing to do with limitations of our current Internet or the ISP's at all. BF4 servers get all sorts of broken when 4+ players have 120+ pings and that's on a server with 64 total players(all of which are 50~ pings or less on avg.).
-
-
-
-
-
-
-
-
-
-
Battlefield 5 to be called Battlefield 1 ? Looks like they are going for a franchise re boot huh.
Source: https://battlefieldforum.net/index.php?threads/battlefield-5-to-be-called-battlefield-1.165/
I am down for what ever they do personally, so then it could still be WWI...-
-
-
-
Agree. I thought BF 2 was a dumb name for a game. Did that mean Vietnam wasn't a real BF game?
I could almost buy that when BF3 came and BF2142 wasn't counted, but then you got BF4 next and nothing in between. BF:Hardline will be another orphan of the numbering if this is BF5.
But, what made BF2, BF3, and BF4 deserve those numbers? BF2 and BF3 had completely new engines. BF4 wasn't nearly as different.
I don’t get their naming scheme. -
-
-
-
-
-
-
-
-
-
-
I loved this idea when people first started mentioning it, but then I imagined all the complaints about community fracturing and how some of the coolest eras might not get played much and I got less enthused.
I would totally love an SP campaign like that though. There was a game that tried to do this and failed. https://en.wikipedia.org/wiki/Darkest_of_Days
-
-
-