The Division's competent glitch is the latest exploit Ubisoft will punish you for using
Want to kill a strong boss but only have just a few bullets? Just perform the Competent Glitch and you'll be killing them in no time!
While Massive Entertainment thinks of a way to punish those who exploit various glitches in Tom Clancy’s The Division, Agents have already discovered another glitch that allows them to kill the toughest of bosses with just a few shots.
The Competent Glitch, as it’s referred to, requires Agents to equip a marksman rifle along with the Competent Talent, then rapidly switch between it and another weapon. The player is then able to use a Skill with the other weapon and will be able to attack enemies with a ridiculous amount of damage. The more the player is able to switch between weapons, the higher the damage.
As you can expect from the Competent Glitch, players are using it in the Falcon Lost Incursion, allowing them to destroy the APC boss with just a few shots.
Just remember that taking advantage of any glitch will result in some kind of punishment that Massive is being vague about at this moment. Even though it isn’t considered hacking, the developer says it’s against its Code of Conduct. Although we still don’t think players should be punished for taking advantage of issues players find ahead of the studio’s own QA team.
Here's a video showing the glitch in action, as well as how to properly activate it:
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Daniel Perez posted a new article, The Division's competent glitch is the latest exploit Ubisoft will punish you for using
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In my experience working in QA, the QA guys catch almost everything at one point or another. There are a few things that are really hard to test for in a QA setting (stuff that's crazy hard to reproduce for example), but for the most part QA is good at finding the bugs. The problem almost always comes down to management saying there's not enough time to fix this issue or that issue. Our bug database always had thousands of issues marked off as "Will Not Fix".
Don't blame the QA guys.
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Not sure how I feel about Shack spreading this.
Certainly it isn't as bad as say publishing a hack, but this is something that is actually detrimental to the game experience for a lot of players and you are publicizing it.
I guess on the one hand putting it on an easy to find source like Shacknews makes it more fair, but on the other hand it seems like it is just accelerating the race to the bottom.
Probably too much of a grey area to make any judgement, but it makes me wonder.-
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I think it is done. While games like BF4 have managed to turn it around with quality, this is quality tied to the very nature of the end game. Maybe they can pull a Diablo 3 type thing? I don't know how that worked exactly, but it seems like The Division isn't going to bounce back unless there is a complete rethink that makes it possible for people who haven't been exploiting to have fun and enjoy it without being abused by roving bands of exploiters.
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I doubt anyone has been suspended or banned at this point. The forums that host all the cheat engine hacks were lol'ing at Ubisofts responses since they have been running cheats, exploits, and glitches since launch day.
There's also the new reward vendor exploit. Unlimited DZ keys, Phoenix credits, and crafting materials.
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