Blizzard shuts down fan-hosted server 'Nostalrius' running vanilla World of Warcraft
Over 800,000 fans prepare to move on after Blizzard flexes its legal muscle.
Nostalgia is a powerful motivator in the gaming community, especially now, with anything retro in vogue. But "retro" need not be synonymous with cartridges, pixel art, and Q-tips doused in rubbing alcohol. Nostalrius, a server started by fans interested in playing and preserving the original World of WarCraft, has been shut down by Blizzard's lawyers per a notice posted on the server's official forums.
"For over a year, you have been part of an extraordinary journey," begins the notice written by Nostalrius admin Daemon. "Yesterday, we received a letter of formal notice from US and french [sic] lawyers, acting on behalf of Blizzard Entertainment, preparing to stand trial against our hosting company OVH and ourselves in less than a week now. This means the de facto end of Nostalrius under its current form."
The team's preservation efforts won't go dark immediately. Blizzard's lawyers granted them one week to pull the plug; the server will go offline at 23:00 hours server time this Sunday, April 10.
"Nostalrius was all about the nostalgia and memories of the glorious vanilla days," the message concludes. "We don’t know if you truly felt like it was the glory days while playing here, but we hope that you will keep good memories of the time spent here. Once again, we can all be proud to have been part of the Nostalrius journey, no matter how much time was actually spent 'in-game.'"
Blizzard's reason for bringing an end to Nostalrius? The short reason: because it can. The longer reason: competition, or at least perceived competition.
Nostalrius ran World of WarCraft version 1.12, the last version of the game prior to the launch of Burning Crusade, the first of many expansions for the popular MMORPG. The server went live in 2015. At first, only 30 fans played. The number grew steadily, topping out at 800,000 fans total and approximately 150,000 active at any given time.
Since fans maintained the server, Blizzard didn't see a dime from players who preferred to stick to play on WoW's playground circa September 2006. Perhaps Blizzard's feeling a pinch. World of WarCraft has been shedding subscribers steadily for years; in late 2015, the company announced it would no longer share subscription numbers. WoW's executive producer, J. Allen, admitted to Polygon that the issue of subscriptions poses "a difficult problem" in terms of conflating total subscribers at any given time, with the MMO's health. "I wouldn't say that World of Warcraft is necessarily half as successful now as in previous times."
True... but why go after fan-operated servers like Nostalrius now? It's not as if the 800,000+ players who specifically sought out a vanilla experience are guaranteed to translate to current subscribers, which some of them probably are, anyway.
Unsurprisingly, Blizzard's decision hasn't engendered goodwill from the Nostalrius camp. "You stole our game to pander to the mainstream gamers and won't even make your own vanilla and TBC [The Burning Crusade] progression servers," wrote one angry player on r/NostalriusBegins. "You ruined this genre and continue to sh*t on your original audience."
Other players took the news differently; emotions ranged from sad, to thoughtful. "The only reason I can think why Blizz would spend a lot of money on lawyers in two seperate [sic] countries is that they've done a U turn on the legacy server idea," another Reddit user speculated.
He raises a good point. Oftentimes, publishers shut down fan-made projects if they're planning to capitalize on legacy material in some way, such as Capcom shutting down a fan remake of Resident Evil 2 in the wake of its announcement that an official reboot was on the way.
There may be hope for fans of vanilla WoW sooner rather than later. Daemon and the rest of Nostalrius's admin team announced that they would be releasing the source code "so the community as a whole will decide the form of the future of Nostalrius. We will still be there in the background if you want us to, but will no longer take the lead."
Other Nostalrius faithful are taking a different tack. A petition has emerged on Change.org asking Blizzard to consider allowing volunteer-run servers to continue in some capacity—perhaps even sanctioned. "We don’t have the pretention to come up with a complete solution regarding legacy servers that you and your company didn't already think about, but we'd be glad and honored to share it with you if you're interested, still on a volunteer basis."
As of this writing, the petition has collected over 35,476 signatures in just 24 hours, and will be delivered to Blizzard CEO Mike Morhaime.
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David Craddock posted a new article, Blizzard shuts down fan-hosted server 'Nostalrius' running vanilla World of Warcraft
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me too. i sincerely hope they get prosecuted to the full extent of the law and are forced to do hard time for the maximum sentence. in fact this would be a good opportunity to try and set a precedent and raise the penalties for videogame buggery to deter those who would trample over the rights of those citizens who rightly and legally pay for teh purpulz.
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Not sure if troll. It goes to show that there is still demand, and enjoyment found in WoW vanilla despite everybody always calling the nostalgia card.
Hell even SOE gave the thumbs up to Project 1999. Blizzard has always been rather shitty when it comes to server emulation as far back as the late 90's early 2000's.
For months now I've been trying to find a solid trinity MMO, and the things are just pretty much dead. Current iterations are FFXIV, Tera, and Wildstar. I was actually going to look at some of the WoW vanilla third party servers, but after Nostalrius shutting down I'm not so certain. Going to hunt down EQ titanium and check out Project 1999 instead. Good old tank, healer, dps & caster crack party builds.
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Myth #11: If I don’t defend my copyright I may lose it
False. Copyright protection is effectively never lost, unless explicitly given away or the copyright has expired. However, if you do not actively defend your copyright, there may be broader unauthorized uses than you would like. It is a good idea to pursue enforcement actions as soon as you discover misuse of your copyright protected material.
http://sites.lib.byu.edu/copyright/about-copyright/basics/-
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No...they had 800k account sign ups but only about 150k active accounts (played in the last ten days). Highest concurrent players on both servers was ~18k. https://www.reddit.com/r/wow/comments/4droz4/we_are_nostalrius_a_world_of_warcraft_fanmade/d1tqz6t
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I got overall bored with it after ToA. ToA itself didn't make me lose interest, just burnt out (solo'd level 49 > 50, third level 50 spirit master on Galahad).
I went back to it for awhile about 10 years ago now. It was still really fun, but I got to the point where I could "solo" about half of the end game content by myself with my Cabby or Necro + buffbot. New Frontiers was still busted as hell (those fucking bridges), and I burned out again.
Now I can't really give a fuck about MMO's in general.-
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Ingress is love. Ingress is life.
https://play.google.com/store/apps/details?id=com.nianticproject.ingress
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Blizzard should have just provided an OAuth interface and told them that they had to have people auth against it to ensure they are paying a subscription.
This would have been trivial for Blizzard to do, and would have engendered a decent amount of goodwill, and would have solved the primary problem Blizzard had with the server.
But this is Blizzard's MO. They are highly respected because they make phenomenal games, but they are definitely not a good example of a modern customer-forward company. :(-
That is actually the first reasonable solution for this kind of thing i have heard. Although Blizzard might be uncomfortable giving those guys the legitimacy without having any direct control, if i have to be a paying customer to log into nostalrius, then am I entitled to support for it? Then blizzard has to provide support for this, ugh, Actually forget it, sounds like a nightmare, they could just roll their own vanilla server with about as much hassle.
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Besides the opportunity that these servers gives to players to experience the old days, they also allow people to step back in time to experience and see the gamedesign paradigms. WoW is like an archeological dignity, where new designs and and mechanics are built on top of older ones. Just think of Stormwind, which consisted of small zones and trickery so older pc's could handle the city. This changed in Cataclysm. But if Blizzard keeps closing these realms without offering an alternative, gamers and researchers will never be able to see the evolution of the game.
I hope Blizzard has documented their decisions and changes thoroughly, so someone can look into the history of WoW and the mmorpg genre. -
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