Rise of the Tomb Raider PC version gets patched again; full patch notes released

The new patch includes GPU performance improvements, map fixes, and more.

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Crystal Dynamics has released its second patch for the PC version of Rise of the Tomb Raider, and even though it isn’t as heavy hitting as last week’s patch, it does include improvements for overall GPU performances.

Rise of the Tomb Raider patch 1.0.616.4 fixes a number of issues, including the map not showing or outright showing the wrong location, ALT-TAB hanging the game or system when used in combination with Exclusive Fullscreen, and graphics glitches on NPC clothing. The patch also adds separate mouse sensitivity control for X and Y axis, the option to reduce in-game camera shake, and an audio cue for finding secrets in the relic viewer.

The patch will be automatically applied by Steam the next time you start Rise of the Tomb Raider, but if you own the game on the Windows Store, you should see it pop up in the next few days.

Here’s the full list of patch notes:

  • Fixed Map sometimes not showing or showing the wrong region.
  • Fixed ALT-TAB in combination with Exclusive Fullscreen occasionally hanging the game or entire system. (Steam Only)
  • Fixed graphics glitches on NPC clothing on NVIDIA 6x0 and 7x0 hardware.
  • Fixed rare crashes with a "DX11 Internal Heap" error.
  • Added separate mouse sensitivity control for X and Y axis, allowing users to equalize sensitivity.
  • Added option to reduce in-game camera shake, for users that prefer this.
  • Added audio-cue for finding secrets in the relic viewer.
  • Fixed game changing system screen saver settings for some users. (Steam Only)
  • Added additional error handling and messaging in case the GPU driver is crashing or unresponsive.
  • Various performance improvements for GPU-bound situations. CPU bound scenarios are not impacted.
  • A variety of other smaller optimizations, bug-fixes, and tweaks.
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