Nintendo NX survey points at 900p resolution, achievements, 4K video streaming, and more

A new survey has hinted at the possible specs for the Nintendo NX as well as a plethora of new information.

82

We know we should expect to be hear about the Nintendo NX in the near future, but details surrounding the mysterious console may have just been leaked.

According to Twitter user Liam Robertson, a GFK survey sent to him by a reliable source apparently contains information on the Nintendo NX.

The survey confirms some previous rumors we reported, including it being a console/handheld hybrid, although some new details may have been leaked. The survey says the Nintendo NX will feature graphics at 900p/60fps, will support 4K/60fps video streaming, and will allow players to earn and share achievements. Gameplay is said to “flow” between the Nintendo NX console and its handheld device and can be used to surf the web or make video calls on your TV.

The Nintendo NX retail box is also rumored to contain the console itself, a sensor bar, its game controller, and an HDMI cable.

All of this information should be treated as a rumor at this point as we don’t know who Liam Robertson’s source, although we hope some of this information doesn’t turn out to be correct. We can’t imagine the Nintendo NX having “industry-leading chips” and only deliver a 900p gaming experience, especially now that gaming is entering the age of 4K and VR.

Senior Editor
From The Chatty
    • reply
      January 20, 2016 7:48 AM

      900p? Wtf.

      • reply
        January 20, 2016 2:10 PM

        Its not really a WTF. They are being realistic and you are still neglecting the 60fps framerate. I am sure the console could and probably will push 1080p@30 for ports but 900p is a good place if your goal is 60fps. Lets be honest here how many XB1 or PS4 hit 1080p and stay at 60fps not too many. You have games like Killzone ShadowFall that have to do rendering tricks to pull it off or Halo 5 which has a dynamically scaling rendering resolution to do it.

        All I can say is at least its a more honest approach.

        • reply
          January 20, 2016 3:27 PM

          Those were systems that came out over two years ago...

          • reply
            January 20, 2016 4:17 PM

            Good Lord, the Wii U does many games at 1080. The NX will do it too. This info is rubbish.

    • reply
      January 20, 2016 7:52 AM

      900p? lol

    • reply
      January 20, 2016 9:18 AM

      Haha, nope!

    • reply
      January 20, 2016 9:22 AM

      Industry leading chips, 900p.

    • reply
      January 20, 2016 9:27 AM

      probably limiting the graphics so the games look the same on that handheld unit

      • reply
        January 20, 2016 9:37 AM

        yup if its a handheld probably using 1600x900 res screen or something

        • reply
          January 20, 2016 9:56 AM

          I would actually be okay with that.

        • reply
          January 20, 2016 10:02 AM

          If that's true it kinda defeats the purpose of "4k video streaming" that it can supposedly do.

          • reply
            January 20, 2016 10:08 AM

            Not at all. That just means it'll be able to stream Netflix's 4k content. That's completely different than rendering graphics.

            • reply
              January 20, 2016 10:29 AM

              I don't understand why you would stream 4k content on a screen that can't even display that resolution. I wasn't thinking about when it is plugged into a TV, obviously that makes sense.

          • reply
            January 20, 2016 10:16 AM

            not really. futureproof the tv aspect since most people watch it on a big screen, whereas nintendo's gaming audience is usually split between handheld and console.

            makes perfect sense.

    • reply
      January 20, 2016 9:35 AM

      [deleted]

      • reply
        January 20, 2016 11:34 AM

        ^^^^^^^^ no shit :( it really makes me mad and sad as to who ever runs Nintendo and makes the hardware decisions.

        Clearly they are not relevant to what is happening in the game industry, do not reach out and talk to developers and and are not gamers. Nintendo's main force diving the company and making decisions seem to be are purely a bunch of business people and it shows.

        Constantly cutting costs on hardware like this will eventually take them out of the hardware industry. Unless their 3DS customer base is massive, for it looks like that is their focus.

        So much for my dreams of their next console and what I thought it be :(

        So pretty much they just merged their 3DS into their next console and that is their gimmick or new thing and the main console suffers for that gimmick / direction again. I have to admit its probably their best gimmick yet, their handheld customers will love this concept.

        Well I am sure all the 3DS fans and owners will buy the new console that is for sure for its quiet a massive performance boost in that aspect. To me it looks like Nintendo is focusing on the handheld users not core console gamers. They really don't care about the PS4 or XBoxOne.

        Sigh :( all well what can you do we shall see @ E3 I guess.

        • reply
          January 20, 2016 12:18 PM

          To be fair they haven't cared about competing directly with MS/Sony since the gamecube.

          • reply
            January 20, 2016 12:37 PM

            Well this is just it and I agree, I wish they would. Nintendo has the capabilities to do so(compete directly with MS/Sony) they just choose not to.

            The part that bothers me is I always felt their hardware has been the weak link(due to focusing on other gimmicks) and holding them back, they really could be/do so much more.

            Both the PS4 and Xbox One have a hard time with 1080p native @60 FPS rendering(especially XB1), it be very easy for Nintendo to jump on real 100%1080p 60fps with room to spare and take the lead from S and N. Heck they could even plug 4k @ 30fps gaming since both S and M don't/can't do 4K and then really shake things up. There are so many marketing opportunities and features atm up for grabs for Nintendo if they wanted to and take the lead its not even funny.

            So many options but for what ever reason they don't want to go there when they have a window of advantage each time they release a new console.

            This is by far the perfect moment if you wanted to make a kill move against Sony and Microsoft, Nintendo is in the perfect situation and time when you could make such a move. It just kills me to see them probably not going to make that move. It really could be historical, I can see it so clearly, everything is aligned in my opinion.

            I guess they just don't want that pressure and be that sort of company for what ever reason. I guess the fire in their bellies has been extinguished, that is why I want all new fresh management to turn the company around it would be really awesome.

            All well I suppose its just not meant to be.

            • reply
              January 20, 2016 12:43 PM

              I really see it kind of like an Apple mentality where it's a completely closed end-to-end product that they want you to use as they see fit, the correct way, not the way you're used to using other external products.

              That was certainly true of the DS, Wii and Wii U, and their shitty integration of all things standard on just about all other devices (from storage to wifi to output capabilities to online management/communities).

              Honestly the only interesting thing about them are their first party titles, of which I'm happy to say I have no regrets on purchasing the WiiU for. I had a blast with all those games, and I'm eagerly awaiting Zelda. If they can give me a handful of first parties that are just as stellar for the NX, I might buy it for that and call it a day, but I wouldn't expect it to be a gaming console ready to ever replace or be compared with my primary ones.

          • reply
            January 20, 2016 4:25 PM

            [deleted]

    • reply
      January 20, 2016 9:41 AM

      Marketing survey means that most likely 50% of the info is purposely wrong.

      • reply
        January 20, 2016 9:57 AM

        Marketing people aren't that smart!

        • reply
          January 20, 2016 9:58 AM

          Unless this really is a hand held, why would they make a console less powerful than the WiiU?

          • reply
            January 20, 2016 10:23 AM

            I think you guys are looking into this 900p thing a bit too closely. Not sure how the leap of logic occurred to make you think it's less powerful than the Wii U.

            • reply
              January 20, 2016 11:17 AM

              Because rational thought generally takes a smoke break when people respond the anything related to Nintendo.

              • reply
                January 20, 2016 1:05 PM

                I found it scary how many people see this and automatically think the NX won't be 1080p. Unless it's a hand held, then it makes sense.

                Shackers should be smarter than that.

            • reply
              January 20, 2016 1:03 PM

              That's my entire point. Unless it's a handheld there's no way it won't be 1080p.

        • reply
          January 20, 2016 4:27 PM

          [deleted]

    • reply
      January 20, 2016 9:47 AM

      Hhahahahahhahahahahaha

    • reply
      January 20, 2016 10:16 AM

      I think the 900p might be the internal rendering, not output. Aren't most Wii U games rendered at 720 and upscaled on output? Considering that Xbox can't even render at full res, this shouldn't be surprising. Multiplatform games probably don't render at full res on PS4 either.

      I'm not sure how they can really state fps. That's really going to be subject to game's engine.

      • reply
        January 20, 2016 10:33 AM

        Is "native resolution" not the same as "internal rendering?" Many Xbox One and PS4 games have a native resolution of 1080p.

        • reply
          January 20, 2016 2:19 PM

          No. It gets really murky with some games. Just google rendering techniques for Halo 5 and Killzone:Shadowfall. Native resolution refers to the pixel resolution of the screen. Majority of the current consoles can render at a much lower resolution then internally upscale or use various algorithms to output at the screens native resolution.

    • reply
      January 20, 2016 10:25 AM

      Distinguishing themselves by still falling short.

      • reply
        January 20, 2016 10:35 AM

        Nintendo has made it clear they aren't trying to distinguish themselves through pixel count.

    • reply
      January 20, 2016 10:38 AM

      I wouldn't get all work up about this. Lets wait and see what it really is.

    • reply
      January 20, 2016 10:51 AM

      2016 and still no 1080p? lol

      • reply
        January 20, 2016 11:41 AM

        I'm assuming it's to maintain resolution compatibility between the console and handheld NX. Wii U had a few games in 1080p after all.

      • reply
        January 20, 2016 12:42 PM

        Wii U had 1080p. Hell there are tons of games on Xbox One and PS4 that aren't even 1080p. TitanFall wasn't even 900p.

        Doesn't matter, this is some marketing survey crap. You can't believe it.

    • reply
      January 20, 2016 11:29 AM

      I'm not sure what's going on here but I'll wait till Nintendo says something before casting judgment.

      • reply
        January 20, 2016 11:45 AM

        ShackRumors!!! quick, everyone freak out over nothing!

      • reply
        January 20, 2016 12:04 PM

        But haven't you heard? Shackers are collectively smarter than denizens of other forums! We'd never jump to conclusions. About anything. Ever.

    • reply
      January 20, 2016 11:42 AM

      I like how most of the features listed are stuff that other consoles did a decade ago.

    • reply
      January 20, 2016 12:02 PM

      And I just hooked my Wii U up to my CRT monitor at 1080p!

      http://i.imgur.com/WlqqhH1.jpg
      http://i.imgur.com/D2SLyws.jpg
      http://i.imgur.com/TVab8Eh.jpg

      And it looks better/different in person...CRTs are not the most camera friendly of technologies...its hard as hell not to photograph the electron beam and if you avoid that its easy to overexpose or wash it out.

      • reply
        January 20, 2016 12:02 PM

        I'd add that the camera adds moire patterns that aren't even present half the time.

      • reply
        January 20, 2016 12:21 PM

        I got a crt a while back and holy shit games with any kind of black level were actually playable now (i cant see shit in games like metro on my ips), the games felt so much more accurate too due to lack of any inputlag and a acceptable refresh-rate and old snes games looked so fucking incredibly good!. Problem was that it started to smell when I turned it on and made some noise beyond what I remember crts do.

        Got my money back but I miss it :( oled needs to come already...

        I've been checking sites for a Sony FW900 24" (but they are impossible to find or at insane prices while you have to drive hundreds of km to pick them up) or might even go for another P275 (in the colour KLINGON) that was one sweet monitor.

        • reply
          January 20, 2016 12:23 PM

          Where are you located

          • reply
            January 20, 2016 12:36 PM

            Germany.

            • reply
              January 20, 2016 12:43 PM

              There is an HP monitor that used the same chassis and tube as the Sony 24 incher. Not that it may be easier to find but it widens your net a bit. If I were in you straits is settle for a large 22 inch 4.3 monitor. They were everywhere in the early 2000s, Trinitrons even. Mitsubishi, NEC, LaCie, ViewSonic and a few other brands were sourcing Sony tubes in that size.

              The condition of the tube will dictate a lot on how nice the experience will be. I have a ViewSonic P225fb that has the brightest, nicest phosphors and colour, honestly much nicer than my FW900. It isn't difficult to compromise on aspects ratio using it. But I'm also its only owner and I've well kept it through the years. If you find a new one, make that several km drive, it will be worth it.

              • reply
                January 20, 2016 12:54 PM

                Thanks! I will look into that, I had a list of identical hardware crts from overclockersnet that I used for search I think the Hp is listed as well but I had heard that not all of them were identical:

                Sony GDM-FW900 aka. SGI FW9011/Sun GDM-FW9012/HP A7217A etc.
                Sony GDM-W900
                Sony GDM-F520
                Mitsubishi/NEC 2070SB
                Sony CPD-G520
                IBM P275
                Dell P1130
                Sony CPD-G420
                LaCie Electron Blue 22"
                Mitsubishi 2060U
                NEC FE2111SB
                NEC FP2141SB
                DELL P1110
                HP P1230

              • reply
                January 20, 2016 3:01 PM

                Is that Viewsonic a shadow mask or aperture grille tube? All my monitors are trinitrons/diamondtrons, so I'd like a shadow mask tube to mix it up a little.

                • reply
                  January 20, 2016 3:03 PM

                  It is a Trinitron/grille. The only Viewsonics I've ever seen were Trinitrons. I have no idea if they may have done a shadow mask.

                  • reply
                    January 20, 2016 3:10 PM

                    Not surprising. I'm actually more interested in finding a a decent 15hz shadowmask monitor/TV for old games. Looking at some screenshots online recently, I like the way scanlines look on a shadowmask tube more than I do a trinitron.

                    • reply
                      January 20, 2016 6:59 PM

                      Deep down I'd love to have a 15khz shadowmask TV with RGB inputs for old games...it would be like playing on an arcade monitor! At some point I'll probably have room for a 15khz screen, but I imagine I'll go with a GVM or PVM of some sort (or whatever I can find new or at least new-like).

                      • reply
                        January 20, 2016 7:00 PM

                        I should be more specific and say a slotmask since that's what I grew up with and what most of the arcade machines I played on have as I remember.

        • reply
          January 20, 2016 12:47 PM

          I honestly don't understand how we ever lapsed and allowed LED in any incrnation to become the defacto display standard. The black levels and contrast are absolutely shit. 100% grade A shit. When Pioneer pulled out of the plasma business it was a sad day. When Panasonic and LG did too I cried.

          • reply
            January 20, 2016 12:50 PM

            CRT monitors/TV were are super heavy and take up a ton of space. And as far as TVs, people want bigger TVs than CRTs can really scale up to.

            • reply
              January 20, 2016 12:51 PM

              I know this, I had a 26" CRT that weighed as much as five elephants, and it's quality was unsurpassed.

              But the next best option was plasma, and that died out, because people are dumb. Now we have OLED but it's still stupid expensive.

              • reply
                January 20, 2016 12:55 PM

                You honestly don't understand, though? You should understand numbers. Figure up how much cubic space a CRT takes up and how large it is (screenwise). Then figure up how much cubed space a thin screen of any variety takes up, and how large its screen is. You will probably find that you could easily fit as many as 4 or 5 thin screens of comparable screen size in the same space as one CRT of that size. If you're a store that means you have this much more product to sell, if you're a manufacturer or a warehouse, that means you have that much more product to move. When you have 3 to 4 more of each item in the same amount of space you stand to make that much more $$$, this isn't rocket science.

                • reply
                  January 20, 2016 12:56 PM

                  You guys latched on to something I never argued. I understand clearly why CRTS are gone. I don't understand why plasmas are.

                  • reply
                    January 20, 2016 12:58 PM

                    [deleted]

                    • reply
                      January 20, 2016 1:00 PM

                      Power use, sure, but I don't mind for better picture.
                      Burn in wasn't an issue by the time we hit 2010.
                      Lifetime maybe, but I've had my plasma for something like 8 years and it's going strong. I don't mind replacing it at this point when it goes, I've gotten my time out of it, but I can't replace it with anything in the same price range for the same quality. That's sad.

                      • reply
                        January 20, 2016 1:08 PM

                        [deleted]

                        • reply
                          January 20, 2016 1:09 PM

                          How the fuck did you use that thing. I have zero burn in issues. Image retention occured but was gone as soon as I'd play a movie. You sure you're not confused?

                          • reply
                            January 20, 2016 1:16 PM

                            [deleted]

                            • reply
                              January 20, 2016 1:19 PM

                              Yeah thought so, you're describing image retention not burn in, and it's really not that big a deal. I use my PC on the plasma exclusively, and I do a lot of gaming on it. It's not really an issue. I also put mine through a nice break in process though so maybe that helped.

                            • reply
                              January 20, 2016 1:25 PM

                              lol. No.

                        • reply
                          January 20, 2016 3:49 PM

                          I've had 3 plasmas. The first was 05 and it had some burn in issues but that was like second or third generation. My Panasonic which was 2011 as well has no issues. I've played multiple consoles on that one. My Samsung in my living room has my HTPC hooked to it and I've surfed the web, games, plex screen etc. No a single burn in issue. What ever you did or were doing you did it wrong. Very wrong as you were able to defeat the built in technologies to mitigate burn in.

                    • reply
                      January 20, 2016 1:00 PM

                      Lifetime to half brightness was mostly a solved issue. Burn-in, less so--easy to tackle if you weren't a retard, but lots of folks sit around with FOX NEWS at the bottom of their screen all hours of the day and get irate when things screw up.

                  • reply
                    January 20, 2016 12:59 PM

                    Similar reasons. It was tough to get a plasma anywhere near as lightweight as an LCD of the same size. Weight of the box means more fuel to transport it, more hands to lift it, potential to break (those things used glass, still) etc. They were inherently more expensive technology out of the gate and they didn't or couldn't change the way they were made to gain those little advantages that don't matter to you, but help a business with their bottom line.

              • reply
                January 20, 2016 12:57 PM

                [deleted]

                • reply
                  January 20, 2016 7:19 PM

                  My Mom and Dad have one...everytime I see the thing I'm kind of amazed at how nice and sharp Mark Harmon's face looks.

            • reply
              January 20, 2016 12:57 PM

              [deleted]

          • reply
            January 20, 2016 1:02 PM

            I'll take shittier black levels if it lets me have a 60" tv that doesn't weigh 1000lbs.

            • reply
              January 20, 2016 2:29 PM

              And doesn't kill your eyes. CRTs are just awful on your eyes.

              • reply
                January 20, 2016 2:59 PM

                Huh, do you mean when you're browsing the internet at 60hz or something? Because CRT's are fine for productivity at 85hz and beyond.

                • reply
                  January 20, 2016 4:19 PM

                  85 helps for sure but the way CRTs refresh is just bad on the eyes in general and prone to giving headaches. 60 is of course awful and immediately noticeable.

                  LCD and newer display techs eliminated that particular issue handed lay.

          • reply
            January 20, 2016 1:23 PM

            can someone just make me a 34", 16:9, 4k CRT monitor for less than $500 and 500 lbs?

            • reply
              January 20, 2016 2:52 PM

              [deleted]

            • reply
              January 20, 2016 2:58 PM

              4k OLED monitors will be at that price in 5 years or so, I'm guessing.

              • reply
                January 20, 2016 3:05 PM

                LG's OLED megafactory will have been online for 3 years at that point so I'd hope so.

                • reply
                  January 20, 2016 5:02 PM

                  I want them to ditch curved.

                  • reply
                    January 20, 2016 6:51 PM

                    They kind of are this year I think. The picture on glass screens or whatever are flat if I remember right. If the input lag is really low and they offer on small enough for my bedroom (50" is the maximum I could see fitting and 40" would be ideal) I'll probably get one.

            • reply
              January 20, 2016 3:51 PM

              I had a 34" VVega, but that fucker weighed a fucking ton, and I gave it to a coworker.

          • reply
            January 20, 2016 5:00 PM

            [deleted]

        • reply
          January 20, 2016 12:55 PM

          [deleted]

          • reply
            January 20, 2016 1:02 PM

            I'm reading some articles on this from 2005 and its kinda hilarious to go back and read the tech perspective from back then. I don't know if those ever took off but I'll search for them as well. Thank you.

      • reply
        January 20, 2016 1:05 PM

        The scanlines are vertical?

        • reply
          January 20, 2016 6:34 PM

          Its actually the aperture grille on the screen showing up. Its not really visible to the naked eye as small as the lines are but in close up photos you can see the phosphor lines and in some of those pics the moire pattern the camera gets at times creates some artificial vertical lines as well I think.

          Here is a picture with a macro lens of an all white image...you can sort of see the lines in it:

          http://i.imgur.com/Y4gMzyk.jpg

          And here zoomed in you can definitely see them on the same bit of the screen!

          http://i.imgur.com/zqp8s1O.jpg

      • reply
        January 20, 2016 1:51 PM

        [deleted]

        • reply
          January 20, 2016 6:37 PM

          Was it a GDM 5411? Mine is 21 inches and sgi (and a Trinitron). I actually managed to find a new in box (new old stock) deal on one a few months ago to replace the one I had that was toward the end of its life...same model and everything:

          http://i.imgur.com/UWhqGNJ.jpg

      • reply
        January 20, 2016 2:57 PM

        You're running the Wii U at the wrong resolution.

        Most Nintendo games actually run at an internal resolution of 720p, so you should actually be running that to avoid scaling artifacts. I think only Smash Bros Melee runs at 1080p.

        I can speak from experience, because I played Mario 3D World on my CRT through a component>VGA converter.

        • reply
          January 20, 2016 6:31 PM

          That's good to know! I wasn't sure which was the ideal resolution so I just went with 1080p to begin with.

      • reply
        January 20, 2016 6:49 PM

        I'm only doing this for a couple months or so until I replace my old 32" LCD TV that I gave to my Mom and Dad. I'm probably going to wait and see what input lag on this years OLED TVs looks like and if its not great then I'll probably go with a Samsung JU7500 40" since I need something about that size ideally (its going in my bedroom).

        I got the Wii U setup more permanently. Its still not an ideal setup (too much crap and wires on my desk), but its fine for a couple months:

        http://i.imgur.com/L4STUyf.jpg
        http://i.imgur.com/zUBNAEu.jpg

        • reply
          January 20, 2016 6:57 PM

          And yeah, I've got it hooked into my XRGB Mini (framemeister)...I've got it in pass through mode which doesn't add any input lag but allows me to use it as an improvised splitter if I want to hook my PS4 or XBone up to it as well...I'm probably going to hook my NeoGeo MVS or my SNES up to it sometime to try it out as well (albeit in upscaling mode with a JP21 cable for those). That is hooked into an HDFury GX Nano or whatever that I got this week to play around with. I should have taken a picture of it but its behind my monitor with a short-ass VGA cable so I'm not going to bother because its hard as hell to plug the thing in back there without being able to see the port (the WinDAS port is even more fun to plug in as I remember...though I have a good bit of time before I need to go through all that with this thing).

    • reply
      January 20, 2016 12:34 PM

      [deleted]

    • reply
      January 20, 2016 12:55 PM

      Will Nintendo ever learn? They really can't help themselves.

    • reply
      January 20, 2016 1:03 PM

      Multiple Wii U games render at 1080p 60fps. Smash, Donkey Kong Tropical Freeze, Yoshi's Wooly World, Captain Toad off the top of my head.

      Relax y'all

      • reply
        January 20, 2016 1:06 PM

        I can't believe how many people think Nintendo would release a console that's weaker than the previous one.

        Again, unless it's a hand held there's now way it won't do 1080p.

        I think the lesson here is: Wait until Nintendo officially announces it.

        • reply
          January 20, 2016 1:16 PM

          many people do think it's some handheld related thing

      • reply
        January 20, 2016 3:20 PM

        But, but Nintendo is dumb for not copying MS/Sony or making a console that does 1440p at 60 HZ! GUUUYYYSSS!!!!111

        *snorts, wheezes, and pushes glasses back up nose*

        • reply
          January 20, 2016 3:28 PM

          Nintendo's games are the best outside of PC at nailing 60fps, just butter smooth. 30fps or frame drops are so common on the other consoles.

          • reply
            January 20, 2016 3:34 PM

            Funnily enough, the only games that ever hitch on my Wii U are the third party ones. People bitch and bitch about poor third party support, but is it really worth it if the experience is second rate?

            Maybe part of why third parties do not get on board with Nintendo consoles is the first party stuff makes them look bad.

            • reply
              January 20, 2016 3:46 PM

              AAA third parties are pretty bad. Note that the same applies to Playstation. The smoothest major game on the system will probably be Uncharted 4.

              • reply
                January 20, 2016 3:56 PM

                [deleted]

                • reply
                  January 20, 2016 4:05 PM

                  I thought they said at E3 it was 60fps for SP

                  • reply
                    January 20, 2016 4:11 PM

                    Googled and I mixed that up. Ah well, it still looks spectacular. As long as the framerate is pinned I'm fine. Its crazy fluctuations that really ruin 30fps games (ie- FO4 on PS4 compared to XB1). 30fps can be forgotten if its consistent. Frequent drops to 25fps or below feel really bad though.

      • reply
        January 20, 2016 7:19 PM

        I'm not sure about the other games but Tropical Freeze was 720p/60fps.

      • reply
        January 20, 2016 7:46 PM

        Citation needed

    • reply
      January 20, 2016 1:09 PM

      [deleted]

    • reply
      January 20, 2016 2:14 PM

      [deleted]

    • reply
      January 20, 2016 2:23 PM

      So basically its a wiiu 2

      • reply
        January 20, 2016 2:30 PM

        every console will come with U2's new album

    • reply
      January 20, 2016 2:38 PM

      Maybe it's the handheld portion doing 900p and the console itself can do 4k?

      • reply
        January 20, 2016 3:43 PM

        Have you seen what goes in a 4k 30fps PC? Lets just say the video card alone is about the price of 2 consoles.

        • reply
          January 20, 2016 4:17 PM

          If Nintendo is actually working with top of the line hardware I would expect that not to be an issue by the time it comes out.

          • reply
            January 20, 2016 4:38 PM

            Not going to happen in the next year or two. I doubt the next gen consoles will run 4k natively. 980 Ti and Fury barely cut it. They are large, hot and cost $600-700. 1080p with some AA @60fps should be the goal. It still looks amazing and resolution is not everything when it comes to graphics. A lot of console games still work with low resolution textures weak shadows/AA/etc. When it comes to TVs 4k is not exactly 4x better than 1080p when looking at it. Most people won't care. It would be foolish and expensive chasing that.

            • reply
              January 20, 2016 7:15 PM

              It will be possible, although probably not well, on upper midrange cards this year with the 1.5 node shrink. The Fury Nano is much closer to what we'd be looking at IMO. Probably with more RAM. Assuming, of course those rumors that way are true.

              Personally I'd be super happy with 2560x1440.

    • reply
      January 20, 2016 3:00 PM

      I don't believe this for a second

    • reply
      January 20, 2016 3:07 PM

      So much ignorance in this thread, including from Daniel.

      First off, there is always a tradeoff between resolution and visual effects. Just because you're running something at 900p doesn't mean you're not using serious hardware. Like with Witcher 3, you need a $300+ graphics card to run it with all settings maxed out at 1080p. Otherwise you either have to drop effects or resolution. With 900p, you have a happy middle ground to work with.

      And second, hardly any major releases on the PS4/XBO run at 1080p/60fps. Hell, Battlefield 4 runs at 720p on XBO, 900p on the PS4, and it still has drops to 40fps in hectic scenarios.

      • reply
        January 20, 2016 3:21 PM

        People either forget or are ignorant of the fact that a bunch of Wii U games render (not output, but render) at 1080p 60fps. Anything that drops down in res to 720p is pinned at 60fps with no framerate drops (SM3DW, MK8). Xenoblade Chronicles X is the big 30fps exception, and that's because there's a draw distance in miles and no loading screens when traversing.

      • reply
        January 20, 2016 4:18 PM

        while this is all true, the NX is going to launch 3-4 years after the XB1 and PS4 so people may rightly assume/hope for some amount of hardware improvement over that. Of course this being Nintendo it's not necessarily reasonable to expect them to play that game but if the NX launched in 2017 then we would be talking about a delta approaching entire console generations of the past (ex Xbox -> 360)

      • reply
        January 20, 2016 8:57 PM

        [deleted]

    • reply
      January 20, 2016 4:32 PM

      "900 Ps should be enough for anyone"

    • reply
      January 20, 2016 7:41 PM

      [deleted]

      • reply
        January 20, 2016 8:15 PM

        Just like PS4 and Xbone, right?!

Hello, Meet Lola