Slain! release date pushed back to March 2016 because it's way too hard [Update]
We enjoy a difficult game here and there, but Slain! might just be too difficult right now.
Wolf Brew Games and Digerati Distribution has announced Slain! has been delayed and will now launch on March 24.
According to an update submitted to Shacknews, Wolf Brew Games has admitted Slain! needs a few last-minute tweaks as the developer deems the game is just too difficult at this point. “Right now no mortal man or woman could possibly get past Slain!’s intense platforming, traps and monstrosities,” Wolf Brew Games shares.
Slain! is also expected to release on Wii U, Xbox One, PlayStation 4, and PlayStation Vita in May 2016. Hopefully its PC delay won’t have an effect on its console release.
[Update: A PR representative for Slain! confirmed the console versions of the game will also be delayed as a result of its PC delay. In a statement submitted to Shacknews, the PR representative tells us the console versions will now release "1-3 months" after the PC version. Seeing how we expected the console versions to release in May 2016, this now means it should now be expected to release somewhere between May 2016 to July 2016.]
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Daniel Perez posted a new article, Slain! release date pushed back to March 2016 because it's way too hard