HTC Vive pre-orders will be available starting February 29
Whether or not it'll be priced competitively to the Oculus Rift is yet to be seen, although we doubt it.
The HTC Vive will be available to pre-order on February 29 prior to its official launch in April, according to company CEO Cher Wang.
Wang revealed the pre-order date when she spoke with The Telegraph at CES. She told the publication HTC chose to shift its focus away from smartphones and onto VR devices, saying the company was now “more realistic.”
“Yes, smartphones are important, but to create a natural extension to other connected devices like wearables and virtual reality is more important," she said.
While the HTC Vive is scheduled to be released in April 2016, we still don’t know how it will be priced, especially now that Oculus has revealed the pricing of its Oculus Rift. Let’s just hope HTC can price it competitively to the Oculus as well as the PlayStation VR, although considering all of the fancy bells and whistles it’ll have, we doubt it.
While you wait for pre-orders to become available, check out our hands-on and video interview of HTC at last week’s CES.
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Daniel Perez posted a new article, HTC Vive pre-orders will be available starting February 29
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If you could only have one and have it in the Mar-May timeframe, assuming same price, which would you get between the Vive and the Rift?
I've only tried the DK1 and DK2, and so I think I have an idea of what the CV Rift will be like. (I'm guessing CV>DK2>DK1 in similar quality jumps.) But some tech articles have made it sound like the Vive might have more advanced tech.-
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Thanks, that's what my gut tells me too, even for only sitting down. (Not sold on the room stuff yet. I bet it's amazing for a demo but for the sit-down experience at least we already have some games and traditional input methods.) I wish I had a chance to try one out... that's one of the nice things about the Oculus dev kits, at least the hardware made the rounds and a lot of people had a chance to try it outside of the show floor setting.
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Am I stupid individual for buying the rift, vive and psvr all in the same year? I want to play around with all of them. Seems like getting rift and vive is overkill especially with the vive seeming to be the best choice for view size and it seems like tracking too.
Guess I will stick with my plan. I've wanted this vr tech at home ever since playing with dactyl nightmare in the mid nineties at a cal Berkeley demo(no I did not go to cal). Man was that headset was heavy, I'm talking neck being barely able to keep your head up after five or so minutes. Dactyl nightmare was a basic 3D game but what it did show in terms of immersion and feel awed me. Now I want to tinker around as a early adopter and even have room in the house that probably has the space for some level of moving around the room.
I'm excited to see if anyone will create world of Warcraft/Everquest level of game in vr ( not necessarily a treadmill mmo but something big but not quite as big as the oasis is described in Ready Player One.-
If you're a dev or a hobbyist that can swing the expense without impacting your needs, then, I mean, who cares?
Overkill? Probably, but you'll a fairly regular person who can give the enthusiast prospective of the pros and cons of each, which is always nice for those who want to jump in but need to choose.
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My estimate was exactly correct, buster! http://www.shacknews.com/chatty?id=34410994#item_34410994
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