Pillars of Eternity documentary tells the story of Obsidian's return from the brink today
It's difficult to convey how close Obsidian Entertainment was to going under, but today's Road to Eternity documentary tells the story of how Pillars of Eternity and Kickstarter rescued the developer and its team from certain doom.
One of the most uplifting stories of the year has been watching Obsidian Entertainment's vision go from the brink of cancellation to Kickstarter pipe dream to full-blown throwback RPG success. Pillars of Eternity released earlier this year to great acclaim (including from ourselves here at Shacknews) and while the game's story isn't quite finished yet, the story of Obsidian's revival is nonetheless a fascinating one. Today, players can learn more about the whole saga surrounding Obsidian's struggles and Pillars of Eternity's development with a feature-length documentary called Road to Eternity.
Road to Eternity discusses the full development cycle for Pillars of Eternity, starting from the original project's cancellation that took Obsidian to the brink of bankruptcy. The story then moves towards the long-shot Kickstarter campaign and into the game's development and Obsidian's efforts to reward the faith that the gaming public had shown it.
The full documentary can be purchased on Vimeo for 99 cents today. For more, check out the trailer below.
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Ozzie Mejia posted a new article, Pillars of Eternity documentary tells the story of Obsidian's return from the brink today
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Got this as part of the backer benefits. It's a decent documentary. It's nice to see some of the behind-the-scenes stuff like this. Sheds some light on the expand-and-contract nature of the industry. It's rough. Unless it's a big studio with multiple concurrent projects, it's hard not to be hit by the high's and low like this. But, Pillars turned out to be a good revival of the old genre. Proof that Kickstarter project can work the way they're supposed to.
Looking forward to see what else the studio is going to be able to churn out next.
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