Homeworld: Deserts of Kharak tells its origin story in January
The Homeworld Remastered Collection released earlier this year. Now join Blackbird Interactive and Gearbox Software as they tell a special origin story in January.
Sometimes, you can go home again. Blackbird Interactive and Gearbox Software are ready to take old-school RTS fans back to their roots with the upcoming prequel to the classic Homeworld. Today, they announced that Homeworld: Deserts of Kharak will be ready for a January release on PC.
Deserts of Kharak takes players to the barren desert of Kharak, the source of a strange anomaly. Chief science officer Rachel S'jet and a team put togehter by the Coalition of the Norther Kiithid seeks to investigate, while being wary of the fact that they're in enemy-controlled territory. The story should resonate with fans of the first two Homeworld games, as some of the original creators have reunited for this project and this story.
Players will find elements of the original Homeworld games, with light attack vehicles and massive cruisers at the forefront of their arsenal, while infantry can utilize high ground and the desert terrain to their advantage. Strategy will factor in between missions, with resource management essential to survival. Players can pick the game up alone or with friends in online multiplayer.
Deserts of Kharak follows up on the Homeworld Remastered Collection released earlier this year. The big prequel is set to release on PC on January 20.
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Ozzie Mejia posted a new article, Homeworld: Deserts of Kharak tells its origin story in January
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Homeworld: Deserts of Kharak new screens :
http://corpsesnsouls.com/images/HWDOK/HWDOK_1.jpg
http://corpsesnsouls.com/images/HWDOK/HWDOK_2.jpg
http://corpsesnsouls.com/images/HWDOK/HWDOK_3.jpg
http://corpsesnsouls.com/images/HWDOK/HWDOK_4.jpg
http://corpsesnsouls.com/images/HWDOK/HWDOK_5.jpg
http://corpsesnsouls.com/images/HWDOK/HWDOK_6.jpg
http://corpsesnsouls.com/images/HWDOK/HWDOK_7jpg
http://corpsesnsouls.com/images/HWDOK/HWDOK_8.jpg
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Makes sense it takes place in 1110, making the game start with the first expedition(s) to search what the the radar satellite accidentally found four years prior.
Guess it just ended up being a bit less of a peaceful expedition into the great desert, so much as an every Kith for themselves kind of deal. Which makes sense, as they didn't unify until 1155.
All that time between there would be a race to dig for tech and ancient truths about themselves.-
For reference, see pages 3-5, starting with The Discovery of Khar-Toba: http://elucidovia.com/posterity/HomeworldHistoricalandTechnicalBriefing.pdf
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Shit. They can't, Campbell Lane died in January of 2014. I seriously doubt there was enough time between the deal being struck to... Damn.
I think Michael Sunczyk, aka Fleet Intelligence is still around though.
And since the Fleet Commander is Rachel S'Jet, I wouldn't be shocked if they had Heidi Ernest back to play her great great great great great great great great great great grandmother 295 years prior.
That really sucks about Lane though.
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Mobile bases sounds interesting. I suppose that's what Homeworld brought too, in addition to their pseudo-3D combat. I hope they have more up their sleeves. I know the RTS genre has been slowly phased out in favor of MOBAs and it's a bit thin, but I still keep wishing they would explore more interesting ideas than the usual RTS formula.
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CoH was like a faster paced Close Combat series games from Atomic Games. Tanks all had heavy armor up front but a well placed AT rocket in the rear would cripple it. That game was more unforgiving though because units had morale and could become combat ineffective if they lost their leaders or heavy artillery shakes them up.
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