Killing Floor 2 will soon support microtransactions for cosmetic-only gear
Get ready to see way more unique-looking characters in Killing Floor 2 once The Trading Floor is opened.
Tripwire Interactive has revealed it will be adding a new in-game store and item system to Killing Floor 2 that will only offer cosmetic changes.
The in-game store is being called The Trading Floor and will sell new weapon skins, outfits, and outfit skins that will be available to purchase with real-world money, although the studio says many of these items will be given out for free through an in-game drop system. Once a player obtains these dropped items, they can either sell them on the Trading Floor, trade them with a friend, or just use it to have their character sport a new look.
Tripwire assures nothing that’s available within The Trading Floor will affect the way Killing Floor 2 is played, and it plans to continue to keep it that way. The money generated from the sales of these items will go towards the continued support of the game, which the studio says will send us to “new and ever-more exotic locations.”
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Daniel Perez posted a new article, Killing Floor 2 will soon support microtransactions for cosmetic-only gear
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if their money helps further the development of KF2
Just doesn't sit right with me. The game isn’t released yet and they are selling more outfit in it to fund the release and you get no guarantees as a customer that they will ever finish it.
This a la carte gaming where you pay for a game bit by bit as it is completed is something people complain about with supposedly held off the disk DLC. KF2 doesn't even have something that qualifies as disk final content and it is going to be selling things.
I guess DOTA2 did that too before official release? At least it was free, but this is a bad direction for gaming to be headed.-
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I would disagree. Just because it is polished doesn't make it a full release. This is the common refrain, but when they start adding content for a free when the content you paid for hasn't been completed there is something wrong.
Cosmetics makes sense in F2P games and other released game because artists have to do something when they are done working. But, all the art has no been released for KF2 yet. Early Access is an open ended promise ("The Early Access version will steadily expand until it is the full release version. " and "“We consider Killing Floor 2 to be very close to a Full Release candidate but with a smaller subset of the final content.") and usually you would expect all content released for the game to be included until the game is released. KF2 is not released...though they said when finished and end of 2015 was only a goal.
http://store.steampowered.com/app/232090/
Customers get what they paid for, a vague and unbinding promise, but it is still crappy and a sign of how stupid Early Access can be. -
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Okay, now can we go off on how Early Access is just a way for Devs to get money to finish a game with a false launch?
http://store.steampowered.com/app/232090/
This story does not mention anywhere that this "game" is still not released.
If Activision or Eelectronic Arts was publishing this game the hate train would be Donald Trump yuuuuuuuuuuuuuge. They have not fully completed all the promised perks yet and they are adding a TF2 style drop system (promising not to add stats bearing items for now).
Sounds like Tripwire is spending a lot of money making this game and has already blown through their Early Access cash and needs more to get the game to the state the promised people it would reach.
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I don't think people usually admit that point blank. Valve still sells it mostly as a community involvement thing for devs who want feedback during the development.
Get immediate access to games that are being developed with the community's involvement. These are games that evolve as you play them, as you give feedback, and as the developers update and add content.
We like to think of games and game development as services that grow and evolve with the involvement of customers and the community. There have been a number of prominent titles that have embraced this model of development recently and found a lot of value in the process. We like to support and encourage developers who want to ship early, involve customers, and build lasting relationships that help everyone make better games.
http://store.steampowered.com/earlyaccessfaq/
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I kinda had the feeling/fear this was coming, but being able to find items as drops is a pleasant surprise. If this keeps us away from paid Gun Packs and Maps, I can deal with it.
It's also better than exclusive content "if you own The Ball or Chivalry or Dwarfs!?*". Also note: the game is not out and they've already started cross-marketing content with other games.
*Dwarfs!? was F2P, but still