Astroneer begins a procedurally-generated futuristic gold rush in 2016
A group of talented developers have come together to announce a new game that takes players into the outer reaches of procedurally-generated space to brave the wild elements and come back with enough resources to collect vast riches. This is Astroneer.
There's an entire frontier beyond Earth, filled with precious resources. They're surrounded by harsh environments, but the rewards for surviving any treacherous conditions are vast. That's the premise behind Astroneer, a new game from System Era Softworks announced earlier today.
Astroneer takes players into the 25th century, where humanity is in the midst of another gold rush. To aid in their search for valuables, players can alter a surface's terrain, allowing them to search across planets, asteroids, and moons for anything that could be exchanged for top dollar. Finding these resources won't be easy, since environments will be procedurally-generated. Each surface is textureless, adding to the idea of shaping terrain and molding it into something completely new.
System Era Softworks is a team comprised of experienced developers from studios like 343 Industries, Disney, Valve, Ubisoft, and also includes Shacknews Chatty poster eonix. Look for more information on Astroneer in the coming months, but in the meantime, visit the game's website and check out the trailer below. Astroneer is set to release on PC in 2016.
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Ozzie Mejia posted a new article, Astroneer begins a procedurally-generated futuristic gold rush in 2016
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The trailer is great, but I particularly dig the screenshots on the website ( http://astroneer.space/ ). Make sure to check that out! Also a neat intro post at http://blog.astroneer.space/ where they definitely hit the right buzzwords and touchstones.
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