E3 2015: Fallout 4 on Xbox One can use PC mods

Bethesda took the Xbox stage to announce that PC mods for Fallout 4 will be fully usable on the Xbox One version of the game.

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Bethesda came to the Xbox stage for E3 2015 to show some new Fallout 4 gameplay footage. On top of that, a new announcement was put on the table, with PC mods able to cross over to the Xbox One. The Xbox One version of Fallout 4 will be able to access the full list of PC mods available for the PC version of the game and download them at no extra charge.

Even though we'd like there to be full mod support on consoles, this is certainly a step in the right direction as mod support have kept gamers playing Bethesda games, like Fallout 3, New Vegas, and The Elder Scrolls: Skyrim, for years after their release. Just how vast mod support will get and where mods can be installed from are yet to be seen, but we're hoping we can help extend the life of Fallout 4 through the use of mods.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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  • reply
    June 15, 2015 10:00 AM

    Ozzie Mejia posted a new article, E3 2015: Fallout 4 on Xbox One can use PC mods

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      June 15, 2015 10:06 AM

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      June 15, 2015 10:34 AM

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      June 15, 2015 10:49 AM

      Wow, that's huge!

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      June 15, 2015 11:08 AM

      Probably very limited and I bet the mods need to meet a certain standard before release. Last thing they want is to allow a bunch of kids mod the game to unplayability.

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        June 15, 2015 11:11 AM

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          June 15, 2015 11:13 AM

          Probably whatever is released through whatever tools are released by Bethesda... if someone releases some crazy hires texture pack on the Nexus website. I seriously doubt you'll see too many texture replacement mods on the XB1 version.

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            June 15, 2015 11:41 AM

            I like this idea. The nightmare scenario for me is that modders are only allowed to make mods that work on all systems.

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              June 15, 2015 11:58 AM

              Skyrim basically had this with Steam Workshop & Skyrim Nexus... i loaded a few mods from the Steam Workshop & the majority from Nexus. I'd imagine the setup will be similar for FO4 at least on the PC side of things.

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          June 15, 2015 11:55 AM

          What if I want to be a dick and make my mod only available to the PC master race?

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          June 15, 2015 12:03 PM

          How will you install shit? Installing mods on PC is already a pain in the ass if your installing more than like 5, or especially if you need compatibility patches and shit and mod ordering and all that.

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            June 15, 2015 12:46 PM

            "XBox. Install Mod. Macho Man. Xbox. Install Mod. Thomas the Train. Xbox. Install Mod. Controllable Erection. Xbox. Install Mod. Realistic Brahman Anus."

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          June 15, 2015 12:56 PM

          "full list of mods" as in the Bethesda list of mods that is curated by them and not at all the same as normal FO4 mods. It will require them to have a special mod system and service, which will likely come with it's own set of requirements.

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          June 15, 2015 1:43 PM

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      June 15, 2015 11:13 AM

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      June 15, 2015 11:14 AM

      It's going to be tied to Bethesda's horrible Bethesda.net scheme, isn't it?

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        June 15, 2015 11:33 AM

        ...What?

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        June 15, 2015 11:42 AM

        prejudgers going prejudge.

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          June 15, 2015 12:15 PM

          What else are they going to do? Wait patiently to judge?

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        June 15, 2015 12:57 PM

        I wouldn't say it is horrible (yet, because it is too early) but yes this is definitely part of it. They need a way to curate mods to some extent so they don't break the game and cost Bethesda support dollars.

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      June 15, 2015 11:21 AM

      I have a feeling we're in for a Steam - Xbox One integration type of deal. Like Steam Workshop will be available to Xbox One owners or something. How else will they manage the mods? Skyrim was big for the Steam Workshop and Workshop was big for Skyrim. Why abandon that?

      Seems unlikely, but .. maybe not.

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        June 15, 2015 12:04 PM

        I don't think valve would do that ever, in a bajillion years.

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      June 15, 2015 11:33 AM

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      June 15, 2015 9:46 PM

      Won't be as robust as pc though

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      June 16, 2015 1:05 AM

      so.. playing on xbox with keyboard, mouse and pc mods, or playing on PC with mods and an xbox controller? lol

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