Steam Controller overview video highlights ease of use and dual-stage triggers

Valve has released a new video detailing all of the different features its Steam Controller has, which includes 1:1 position and dual-stage triggers.

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Valve has announced its long-awaited Steam Controller is now available for pre-order on Steam and across a number of different retailers.

The Steam Controller is Valve’s attempt to bring PC gamers to the living room as it allows them to play with both the precision of a mouse and the familiarity of a controller in one device. The Steam Controller brings games that were previously only accessible with a keyboard and mouse to the comfort of your couch.

Using 1:1 position, the controller can virtualize familiar controls, such as a trackball, a scroll wheel, or a mouse. Valve also says the Steam Controller allows its user to type “effortlessly” from the couch. In a new video published today highlighting the Steam Controller, we can see both pads are used to bring up two different cursors over a virtual keyboard.

The Steam Controller can be personalized to how you want to play your game. A number of templates will be available that allow the gamepad to perform in a variety of ways. Players can also create their own personal template or go to the Steam community to find the perfect control scheme.

The triggers on the Steam Controller have a dual-stage trigger, which has an analog pull and a digital switch, as well as grip buttons, making this also an FPS-friendly gamepad.

The Steam Controller will be available starting on November 10. Alienware announced it will be one of the first companies to release a Steam Machine, which you can read about here.

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From The Chatty
    • reply
      June 4, 2015 2:33 PM

      That's a great video. It sold me. But how the f am I supposed to play Diablo III with it? I've tried playing it with an XBox 360 controller and Pinnacle Profiler and it's a real goofy / awkward setup.

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        June 4, 2015 2:47 PM

        I would think make the left haptic pad be the mouse cursor. Then either have the "click in" part of the haptic pad or a button be the move/move towards cursor bind. Then abilites/potion/inventory be on the rest of the buttons.

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      June 4, 2015 3:01 PM

      hmmm, I was more intrigued when FPS's used the left touchpad for movement. my left thumb is a bit shorter than normal(from overplaying snes as a child I kid you not) so the analog might suck for me

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      June 4, 2015 3:04 PM

      purchased!

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      June 4, 2015 4:38 PM

      I bought the controller and the link. If it is as awesome as it looks I'll buy a second controller :-)

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      June 4, 2015 4:41 PM

      Looks really promising, hoping to hear good reviews

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      June 4, 2015 5:03 PM

      Going to have to give that a try. Excellent video, thanks.

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      June 5, 2015 10:50 AM

      What game is that at 1:07?

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