Report: Daybreak Game Company issues layoffs, including EQ Next Director
Casualties have hit the newly-dubbed Daybreak Game Company. One of those is the Director of Development for EverQuest Next and Landmark.
Last week, Sony Online Entertainment became Daybreak Game Company. With no details given, there was an assumption that business would go on as usual, but that quickly changed today. The studio suffered massive layoffs, including EverQuest Next and Landmark Director of Development Dave Georgeson.
Georgeson confirmed his departure on Twitter earlier today. A report from Kotaku notes that positions have been eliminated throughout Daybreak's Austin and San Diego offices.
While it is unknown how this will affect the current slate of games, including H1Z1 that's in Steam Early Access, PlanetSide 2 that's currently in beta on Playstation 4, and the aforemention EQ Next that's still in development, the staffs of those respective games appear to be getting shaken up. While Creative Director of PlanetSide 2 Matt Higby's job appears to be safe, he sums up on Twitter that the losses will be felt throughout the studio.
Shacknews will monitor this situation and report back with any further information.
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Ozzie Mejia posted a new article, Report: Daybreak Game Company issues layoffs, including EQ Next Director
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I'm really curious about the business side of this.
1) Sony sold SOE
1a) It wasn't doing well
1b) Daybreak threw the kitchen sink
duh - more than likely 1a
2) Why did Daybreak buy it?
2a) people? - heh... not usually especially if they cut labor
2b) IP?
2c) tech?
I'm guessing 2b since they didn't value the people or leadership. Tech is kinda an option with the new stuff being developed for EQN, and it's plausible they have a better use for that tech than what SOE was doing. i think the safe money is on the IP. They want to do something with probably the EQ brand. OR, they think EQN/Landmark is going to be a hit but isn't being managed well.
3) how do they expect to turn it around if 1a is correct?
IDK... probably depends on #2