No Man's Sky studio founder talks focus testing, discovery, and PS4
Shacknews continues our talk with Hello Games studio founder Sean Murray, focusing on the continuing development of No Man's Sky.
Shortly before Shacknews left for the holidays, we released the first part of our interview with Hello Games founder Sean Murray. Here, he discussed No Man's Sky and the studio's relationship with Sony.
With Sony's resources at their disposal, the topic now turns towards more of a gameplay focus. Our own John Gaudiosi talks to Murray about focus testing, the discovery mechanic, and how the next generation of gaming consoles has made a game like this possible.
No Man's Sky is expected to hit PlayStation 4 later this year. Check out the full interview below.
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Ozzie Mejia posted a new article, No Man's Sky studio founder talks focus testing, discovery, and PS4
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Yes. As an avid Elite and space-sim fan, this game is just not doing much of anything for me. Yay for landing on new and interesting planets seamlessly, which I had hoped Infinity: The Quest for Earth was going to be doing. I suppose the whole procedural animals and vegetation thing sounds neat, but what exactly are the mechanics for this game?
I also think it being a console title first is going to hurt it's gameplay "limits". -
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