Dark Souls 2 coming to PlayStation 4 and Xbox One in April 2015
Dark Souls 2 is making the jump to current-gen systems in 2015. Be afraid. Be very afraid.
Namco Bandai has announced a remastered version of Dark Souls II, titles Dark Souls II: Scholar of the First Sin, will be released next spring on current-gen and last-gen consoles.
Dark Souls II: Scholar of the First Sin will offer updated visuals, rebalanced gameplay, a higher number of maximum players for online play, new in-game events, new enemies, a brand new NPC to discover, and an expanded lore. The title is expected to take advantage of the “next generation capabilities” of the PlayStation 4 and Xbox One.
Scholar of the First Sin will include all of its previously released downloadable content, which includes Crown of the Sunken King, Crown of the Old Iron King, and Crown of the Ivory King.
The PlayStation 3 and Xbox 360 versions won’t offer as many bells and whistles as the PS4 and Xbox One version as they'll come bundled with all three DLC missions, additional NPC character, expanded story, in-game events and improvements to gameplay balance and online matchmaking. If you were crazy enough to purchase all three downloadable missions, since we all know how frustratingly hard Dark Souls can get, then you’ll be able to receive all of these improvements free as part of a large-scale update.
Dark Souls II: Scholar of the First Sin will be available for on Xbox 360, Xbox One, PlayStation 3, and PlayStation 4 on April 7th.
-
Daniel Perez posted a new article, Dark Souls 2 coming to PlayStation 4 and Xbox One in April 2015
-
-
-
Patrick Klepeck of Giant Bomb has confirmed with Bandai Namco that the upgrades will be coming to PC, but will have to rebuy the game to get them. https://twitter.com/patrickklepek/status/537305334759845889
-
-
-
Speaking of new consoles, I read on wiki that dodging and weapon degrading depends on 30 FPS. Theoretically PC players have weapons degrade twice as fast and dodging is 1/2 as effective because they're based on number of frames, and PC players have twice as many frames. I don't have a console to test it though.
For my first playthrough I had 3-4 weapons that I would rotate through, and most of the time when I'd reach the next bonfire 2-3 of them would be low durability. Sometimes I'd swing my halberd and I'd get the low durability warning + break it in the same swing. Does this sound normal to console peoples? -