The Legend of Zelda: Majora's Mask 3D coming to 3DS in Spring 2015
Today's Nintendo Direct kicked off with the announcement of the long-awaited Majora's Mask remake, coming to 3DS in Spring 2015.
Today's Nintendo Direct event kicked off with a look into the past: The Legend of Zelda's past. Clips of the classic The Legend of Zelda: Majora's Mask were shown, along with a Spring 2015 release date for Nintendo 3DS.
This second Nintendo 64 installment of the beloved Legend of Zelda series took a decidedly different turn from the normal formula, requiring Young Link to save the world of Termina in a short 72 hours before a menacing moon crashed down and destroyed everything. Link would also utilize a number of masks to transform into different beings with various power sets.
This also marks the second N64 Zelda to get the 3DS treatment, following Ocarina of Time 3D's release several years ago.
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Ozzie Mejia posted a new article, The Legend of Zelda: Majora's Mask 3D coming to 3DS in Spring 2015
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That's a common sentiment. I didn't get it at the time, either. Years later, I picked the game up again--on the GameCube Collector's Edition disc--and was bowled over by its brilliance. The story is truly mature, the characters and their routines are so intricately crafted, and the darkness of the game is oppressive, yet never cloying.
Give it another shot. It's spectacular, by far the boldest Zelda Nintendo has ever made.-
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The time limit triggered a gut reaction in a lot of people, but it serves the game well. Just remember not to bite off more than you can chew. The game runs on a 3-day cycle, so you have to get good at organizing and prioritizing: "Okay, I'll do these side quests now, then reset time and solve a temple so I have the complete time limit to deal with all the puzzles inside."
Believe me, if you enter a temple with anything less than the full timer cycle, you're gonna have a bad time. ;) It's interesting how unforgiving the game is, and how much of a risk it was for Nintendo to design a game that punished players for dawdling. Yet it feels fair. You FEEL the pressure of the clock ticking down and the moon looming nearer and nearer to the world. That sense of rising panic would not have worked without a time limit.
(There's also a song you can play that slows the clock, giving you more than enough time to complete any timer provides you allot the entire time limit to the task.)
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