PlayStation 4 sells 3.3 million units in just three months
Sony released some impressive sales figures for its PS4, but not so much of its other products, including the PS Vita and PS TV.
Nintendo isn’t the only console maker that has some good news to share this week as Sony has shipped a total of 3.3 million PlayStation 4 consoles for the past three months between July and September. This brings the total sales of the PS4 to 13.5 million.
Everything isn’t coming up Milhouse for Sony though as the company’s handheld division, which includes PlayStation Vita, PSP and PlayStation TV sales, has sold a total of 700,000 units, which is down 100,000 within the same time last year. Consolidating sales of these handheld devices could be seen as a way to cover up their poor individual sales, although that’s pure speculation on my part.
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Daniel Perez posted a new article, PlayStation 4 sells 3.3 million units in just three months
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I've been pretty happy with what I've picked up so far. Diablo 3, Destiny and TLOU Remastered and I'm planning on grabbing CODAW next week. Plus all the PS+ games, it's gotten tons of use. To be fair though most of that stuff is not exclusive. Interested to see what Sony brings around in the next few years to actually differentiate the system software from PC/XBONE.
Regardless I'm pretty happy with it as a console so far. -
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We've been through this before. Here are the lessons you are learning:
- wait on playing Mario 64, one of the greatest games of all time.
- wait on playing Halo, one of the bets console shooters of all time
- wait on playing Super Mario World, one of the greatest games of all time
- wait on playing Super Mario Bros., one of the greatest games of all time
- wait on playing SSX, an awesome game.
- wait on playing Soul Caliber, perhaps the best fighting game of all time
- wait on playing fairly impressive visual upgrades on major sports titles, which I know NOC about here bcs...reasons.
LESSON LEARNED. YOUR MOVE CRADDOCK!-
VERY WELL, PGHARAVI!
You're right: occasionally, a console launches alongside a game that goes on to become one of the greatest games of all-time. A system seller. And those are all great examples. In fact, they're all 10+ years old. It didn't happen with GameCube, or Wii, or PS2 (SSX came out two months after the console launched), or Xbox 360, or PS3, or Xbox One, or PS4.
If you're going to drop $400 to $500 on a box, make sure there's something you REALLY want to put inside it.-
You are incorrect, sir! SSX was a launch title for PS2, I had a midnight launch PS2 and SSX came out a day or two later.
I do somewhat agree with you though, a lot of console launches have been shit. Or, even if the launch itself had a few games the first year is often really dry and your new toy collects dust.
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I forgot about that game too. Definitely a game that hit the you-gotta-try-this mark. Still, even if you get one great game at launch, most consoles taper off for a good 12-18 months following, which leads to buyer's remorse.
Aside from the occasional innovative launch title--and I maintain that the real game changers are few and far between--I feel it's best to wait to trigger-rig new consoles.
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