Nintendo rebounds with 2nd quarter $131 million gain
Nintendo looks to be on an upward trend again, with Wii U sales starting to pick up and a strong first-party software lineup carrying the company forward.
There hasn't been a lot of good news for Nintendo over the past couple of years, with the company reporting a $97 million loss as recently as July. But the house that Mario built is nothing if not resilient and the company seems to be on an upward trend again.
Nintendo's second-quarter financial results reveal a gain of $14.3 billion yen, which equals roughly $131.7 million American. It's far above what analysts were predicting, as they expected the company to report a multi-billion-yen loss.
Nintendo credits the surge to Super Smash Bros. for 3DS, which has sold over 3.2 million units worldwide in just under a month since its release. Tomodachi Life has also proven a surprising success for the 3DS, though the hardware itself has seen sales dip significantly. Sales number have fallen to 1.27 million from 2.49 million units a year ago, a number Nintendo hopes to pick up with the upcoming release of Pokemon Omaga Ruby and Alpha Sapphire.
With a positive sales report comes positive news for Wii U, which has seen its sales double over last year. Nintendo has sold 1.1 million consoles on the strength of Mario Kart 8 and Hyrule Warriors, a trend the company hopes to see continue with the release of Super Smash Bros. for Wii U in late November.
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Ozzie Mejia posted a new article, Nintendo rebounds with 2nd quarter $131 million gain
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Huh. These numbers don't match with the one I read
http://cir.ca/news/nintendo-console-sales-numbers-
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Ha I know - I'm looking through them :)
It's pretty cool to see the last year / this year comparison of things. Things like seeing net income per share go up 30x since last year and net income going up 24x since last year. I'm just not used to looking at real things rather than news reports and a lot of it is still over my head (even after looking up the relavent definitions lol).
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Not surprised.
The other two launches were kinda icky. Xbone and PuhFour are kinda placeholder level tech. Seems to me that you really need to outclass medium spec PC's at launch if you're gonna have a hot selling generation of consoles. Also lots of not listening to customers. Just make a box that plays games FFS. S'why Sony seems to have the edge. They at least payed lip service to that.
Nintendo took a bigger risk and haven't dropped the ball with their fairly large stable of first party awesome, even if it's slow as fuck to come.
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