Pillars of Eternity delayed to 2015

Obsidian and Paradox have announced that the Kickstarter success story will need a few more months in the oven before its release.

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Those waiting on the next big Infinity Engine-based RPG are in for some major disappointment today. Obsidian Entertainment and publisher Paradox Interactive have announced that the Kickstarter-backed Pillars of Eternity will not make its late 2014 release window. It is now set to release in early 2015, with Obsidian citing the need for additional polish.

"Since the very beginning of this project we promised our fans and ourselves that we would release this game only when we knew it would be absolutely ready for the best experience possible," said Obsidian CEO Feargus Urquhart on the game forums (via the Paradox Interactive website). "We're very close to that point, but not quite there yet. The feedback we have received through our playtest process has been invaluable to us. We are coming into the home stretch but are pushing the release out just a bit to make sure we honor that promise we made originally. Thanks for your patience and support, it will be worth the wait."

Pillars of Eternity is hoping to hit the high points of many classic games in the genre, like Baldur's Gate and Planescape: Torment. With such a tall task ahead of them, a delay makes sense in the wake of the game's recent beta. While you wait for the game to hit its new 2015 release date, you can check out our E3 preview to see just how Obsidian hopes to capture the D&D-style magic with its next game.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
  • reply
    October 2, 2014 12:25 PM

    Ozzie Mejia posted a new article, Pillars of Eternity delayed to 2015.

    Obsidian and Paradox have announced that the Kickstarter success story will need a few more months in the oven before its release.

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      October 2, 2014 12:40 PM

      No worries, Obsidian. I'm totally cool with this.

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      October 2, 2014 12:42 PM

      Ironically, this makes me feel better. My biggest fear about this game, from the day I backed it, is that it'd be a buggy mess. Taking time to do it right is the right thing to do.

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      October 2, 2014 12:43 PM

      Well, now I have 2 RPGs to look forward to in 2015 (this and Torment). I'm OK with waiting.

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      October 2, 2014 12:56 PM

      Ok good, I needed some breathing room in my gaming schedule. So many games in the next few months!

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      October 2, 2014 1:03 PM

      wow, dang. Oh well, the backers that got to play was saying it was buggy.

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        October 2, 2014 1:04 PM

        This also means, they under projected the time frame by almost a year.

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      October 2, 2014 1:26 PM

      Finally, Obsidian gets a chance to polish up a game instead of rushing it out the door half-baked. This is good news, people.

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      October 2, 2014 3:42 PM

      Delaying to polish your game is fine. Nice to see Obsidian not have to rush a title out the door for once

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      October 2, 2014 3:49 PM

      Perfectly fine with me. Between this and Torment, next year is gonna be GOOD for RPG's.

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      October 3, 2014 2:37 AM

      Bummed but I'd always rather wait for a better product.

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