Mortal Kombat X welcomes Quan Chi to its roster
Quon Chi will be making his return in Mortal Kombat X. A new trailer shows off the tattooed sorcerer's fighting moves.
The tattooed sorcerer Quan Chi will be returning to take on all comers in Mortal Kombat X, WBIE and NetherRealm Studios have confirmed today.
Quan Chi is the latest addition to Mortal Kombat X’s fighting roster as we already know a few fan favorites, like Sub-Zero, Scorpion and Raiden, and newcomers, like Cassie Cage and Kotal Kahn, will be joining the fight in 2015.
Today’s announcement comes with a brand-new trailer as NetherRealm Studios executive producer Shaun Himmerick narrates. In today’s video, we can see Quan Chi using his powerful magic to battle his enemies with a combination of spell casting, dark portals and even conjuring beasts from the NetherRealm to fight alongside him.
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Daniel Perez posted a new article, Mortal Kombat X welcomes Quan Chi to its roster.
Quon Chi will be making his return in Mortal Kombat X. A new trailer shows off the tattooed sorcerer's fighting moves.-
Damn that is awesome I can not wait to play this game it looks so damn good.
Man that horse he came in with was EPIC.
Here is one pic Quan Chi MKX style:
http://image.noelshack.com/fichiers/2014/40/1412260447-quanchi.jpg -
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:) while I am a 2D purest when it comes to MK games minus/exception MK9 and of course MKX how can you not give MK4 respect when it was the first game that had my real name in it Kai and 3D Fatalities.
Back then 3D was a big deal(while some of us where split in our views in the arcades) and it was MK and it had my name so I had to give it some love. And like you said broseph Quan Chi first showed up in MK4 also the dope character Fujin with the cross bow. Heck it really had a shit load of awesome characters.
I hope they bring a tone back from MK4 especially now since they have a engine that will really make it shine and is epic 3D but side view the way MK should always be.-
I'm with you: unless it's a Dead or Alive game, I prefer 2D fighters. That's what I liked about MK4: it was more 2.5D than 3D. You couldn't circle around opponents, but you could step into the foreground or background to avoid projectiles in a pinch. Otherwise it was a straight 2D fighter with a more dynamic combo system than MK3's.
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Exactly, MK4 was the start of what would become MK9 and MKX keep the view but pimp it out in 3D.
For sure DoA should be a 3D game same like Tekken, VF and SC those are all awesome fighters in a totally 3D arena and work really well. Mind you I love SF x Tekken in 2D to bits though.
Something about MK is like SF in a way they just feel right in a side view and probably always will you get that amazing controls I think that you really can not get anywhere else, 3D just can not do that it is a totally different beast. -
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