Middle-Earth: Shadow of Mordor season pass highlighted in new trailer
A new trailer has been published that shows off all of the upcoming DLC that's included in Shadow of Mordor's season pass.
Middle-Earth: Shadow of Mordor will soon be upon us, and if you read our review last week, then you’re probably as excited about the game as we are. WBIE and Monolith Productions already announced the title’s season pass, but today, we’re getting our first glimpse at each of these pieces of additional downloadable content in the form of a trailer.
The trailer highlights all of the previously announced DLC, including Guardians of the Flaming Eye, Lord of the Hunt and The Bright Lord. Season Pass owners will also be given early access to the Trials of War, which include the Test of Speed, Test of Wisdom and Endless Challenge modes. The trailer also reveals Season Pass holders will be given access to future content, which includes new runes, skins and additional add-on content, none of which have been announced at this point.
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Daniel Perez posted a new article, Middle-Earth: Shadow of Mordor season pass highlighted in new trailer.
A new trailer has been published that shows off all of the upcoming DLC that's included in Shadow of Mordor's season pass.-
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I love when they do that kind of stuff, it saves me money, because I sure as shit won't support their idiot policies, nothing says "this isn't a game, this isn't a universe, this isn't a world to explore, a place to see, people and things to experience" it says instantly to me "this is a product, we want your money"
At least keep the fucking illusion there, idiots.
This is how it's done.
http://www.shacknews.com/chatty?id=32522914
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INF. more people should read this. big deliverable in there:
The vast majority of games won't do well with DLC sales if their DLC comes out months after the game is released.
Bingo. they know the audience has moved on, and offering DLC on a "stale title" isn't feasible... they have to front load as much as possible, and issue a seasons pass. Borderlands 2 executed this well, I thought, and kept up their end of the bargain while announcing DLC along with the game launch. -
Shitty games should not have Expansion Packs DLC. They are shitty games. We no longer have the opportunity to verify the DLC-Worthiness of games, because a year's worth of community fracturing* DLC is for sale before the game comes out.
(Mostly applies to MP Shooters, but also Co-Op PvE (Dark Souls 2 has figured out a non-fracturing method, as has Far Cry 4))
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Games are more expensive to make now more than ever. If this is what they need to do to keep costs reasonable (despite going up 10 bucks on average for this generation of consoles) then so be it.
I can't see a $60 AAA game developed by a team of 300+ people breaking even, let alone being profitable, without planned DLC and season passes. Watch the credits roll by on a modern triple A game, and you will be there for an hour.
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Seriously. It's not like you're going to get to the middle of the game and a giant "Please pay an additional $60 to unlock the rest of the game".
If a game is awesome, why wouldn't you want more of it? What's wrong with hearing "hey guys, we're glad you're excited about our game. We plan on making more of it down the road so you can keep being excited about it all year long."
Sorry, I'll take my optimism elsewhere!-
If it is indeed extra DLC its fine.. but when its shit like Destiny where its a major part of the plot.. thats where the line of FU begins.
I only have bought DLC once and it was due to my zombie addiction and had to get the new map for zombie slaying night with some mates in CoD. If it adds to the experience of something I enjoy, sure I'll buy it.. but if you are forcing me to buy it to complete the unfinished story/product.. t(;.;t) -
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Reduced sales are the only thing publishers understand. Reward behavior you want to encourage and punish what you want to get rid of. If enough people get tired of Season Pass DLC and stop buying it, publishers will stop making it and find something that they want. Having said that, Season Pass DLC probably isn't something that's going away "soon". If this is how he wants to fight the man, then I say rock on.
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The content teams - designers, character artists, animators, etc - are typically 'done' with their contributions to the game about 3 months before games hit the shelves. Thats about a month to for the team to finish dealing with engineering bugs, a month to go through certification and a month to manufacture.
Ideally they'd roll on to the next project but typically new projects take a lot of time to spin up as the core of the game is evolved by a small number of people. DLC like this generally requires less project management than a full title (enabling the core leads to focus on shipping the original game and then start up the next project).
Without content focused work like this, full content teams would have to be laid off between projects as there wouldn't be any work for them for the last 3 months of the project and then perhaps the first 3-6 months after. DLC today took the place of expansion packs of the past.
Publishers generally like to talk about this stuff early to let the community know that support for a title is planned. It isn't just going to ship the game and walk away from it. The intent is to let people know that support is planned.
TL;DR - DLC like this keeps content teams employed between as a project ramps down, before the next project starts up.
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Cmon man it's a very reasonable complaint. The nickel and diming of gamers sucks, even more so is that when they pull this shit, you feel like you bought an inferior product no matter what you do.
Even worse than all this, 5 years ago and earlier, games at least felt like a world / universe or something of interest to investigate. There was this mystery, a lore, a tale to be told - despite being a product they shielded us from it. Now they just don't care "buy THIS edition at THIS store to get a bonus electric sword that ties in with our other franchises!" when they pull this shit, it feels like a product, not a game and that's the worst, most shattering part of all.
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To be fair, games have been the same price for how long now? It's been shown that pushing past a $60 price point isn't something that really works and it's been at that price point for a LONG time. I'm not trying to imply I want to pay more, but you can't exactly blame a business for trying to figure out ways to make more money on a price point that hasn't budged for multiple console generations now. DLC and all this nickel and diming shit is how they're doing it.
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15 years ago, a game selling a lot of copies was 500,000. Now there's what? 200 million gamers world wide? ......... I don't think that argument sticks :/
Either way, this DLC bullshit, they they handle it? Nah not gonna see a sale from me and presumably virus too. I suspect we'ren ot the only ones who get turned off at this shit.
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Example: Aliens: Colonial Marines. Pre-order Season Passes remove that "verifying that game is worthy of DLC" part of the equation. No one knows whether the game is any good yet, but there's 4 DLC gonna come out, regardless. BUY IT NOW BEFORE THE GAME COMES OUT, PLEASE, OR YOU NEVER WILL BUY IT, BECAUSE OUR GAME IS ASSSSSSSSSSSSS.
Seasons Passes for DLC are anti-consumer.
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At the end of the day you are either happy with what $60 gets you or you're not. The fact that there was content they did not include but maybe could have is sort of a red herring.
Plus, games these days don't have the player base lifespan. We gamers are fickle and jump from newest thing to newest thing. You take your time on new content for release in an expansion a year out and there's a good chance no one will give a fuck.
Unless you're Blizzard, who specializes in carefully tended long term gaming ecosystems with deep roots. The changes they keep making to Diablo 3 for free makes people feel compelled buy the super high quality expansions they took a lot of time on because things are always improving. But not everyone is Blizzard, or more accurately, has the budget and staff to garden their game post release like Blizzard.
That said, they could market this in a way that makes the player feel a bit more respected. The "who knows what the hell is gonna be in this or if it's good but it's on sale!" is pretty lame. -
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