Doom not ready for formal announcement until next year
Bethesda wanted to dispel id trouble rumors
The new Doom had its reveal at QuakeCon, but it was a somewhat strange one and exclusive to attendees. Bethesda's Pete Hines has explained why the company chose to unveil it that way, and when we'll be seeing more from Doom.
Apparently, it comes down to id Software being unprepared for a worldwide reveal. He told PC Gamer that the studio didn't want the footage to be picked apart at a time when "normally we wouldn't be showing this to anybody at all." So why bother showing footage to anyone, then? Hines said he wanted to dispel rumors of trouble at id, by sending a clear signal of its current project.
"I really wanted to put something out there that, in a strong way, said, ‘id is working on something that we think is really cool,’" said Hines. "And we wanted ... to show something to [id Software fans] that gives them the confidence that it is still a viable studio that’s doing really cool stuff, that is making a game you want to play, and is treating Doom with the care and respect that you want.
For those who didn't attend QuakeCon, Hines said that normally the PR cycle for a game in this state would begin next year. He said plans can change, but he doesn't think they will, so those of us who didn't go to Texas might have to wait until 2015 for more on Doom. But hey, at least we'll get beta access eventually, right?
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Steve Watts posted a new article, Doom not ready for formal announcement until next year.
Bethesda wanted to dispel id trouble rumors-
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The team that made Wolfenstein is the FPS Starbreeze team that left during the development of The Darkness. They spoke about it on idlethumbs.
http://en.wikipedia.org/wiki/MachineGames
" It was founded in 2009 by Fredrik Ljungdahl, Jerk Gustafsson, Jens Matthies, Jim Kjellin, Kjell Emanuelsson, Magnus Högdahl and Michael Wynne, who were all key members of Starbreeze Studios. All members previously worked on The Chronicles of Riddick: Escape from Butcher Bay (2004) and The Darkness (2007)"
You know, the people who made the good games. -
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It changed most Quakecon attendees lives forever. https://www.youtube.com/watch?v=wDlCR9uSOtg
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In the NBA Live 13 cancellation discussion, Brad said this about NBA Elite 11 "christ pose":
Brad: "I heard an amazing behind-the-scenes story about that."
Jeff: "Yeah... Yes. That is an amazing story."
Brad: "...I'm not supposed to repeat it." (laughs)
Jeff: "Ummm... "
Ryan: "Well, don't tease it on here, then, you dick!"
Brad: "...I know, I shouldn't have said that..."
Jeff: (awkwardly) "...Ummm..."
Patrick: "Pullin' a Shane Bettenhausen..."
Ryan: (imitating Shane Bettenhausen) "Oh, I've got this amazing story, I can't tell you..."
Jeff: "...it's... it's a really good... anyway"
(everyone laughs)
Ryan: "FUCK YOU, TOO!"
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Wow, some of you guys are some bitter mother fuckers. I simply stated myself and several others in my area had taken some video, in no way did I ever insinuate that I was going to show it. I just confirmed that people had taken some when it was possible to get away with doing it. As big as this forum is on "respecting" things around here like dancing around piracy, being emotionally sensitive to just about everything, some of you guys sure seem pretty butt hurt . It's just a fucking video of some extremely early gameplay. All you guys would do is shit on it anyway. If you dont like that noone is leaking it for your benefit, please feel free to come to the event instead of bitching at people who did and got to see it.
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Wait, what? http://doom.com/en-us/
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Don't forget his magnum opus Prey 2. http://www.rockpapershotgun.com/2013/08/15/arkane-making-prey-2/
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"And we wanted ... to show something to [id Software fans] that gives them the confidence that it is still a viable studio that’s doing really cool stuff"
You didn't show anything to the fans you asshole. Why would you show the teaser trailer at E3 and then fuck everyone in the ass. Go fuck yourself. At least you could have shown it to the people with Doom beta access.
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