From Software's Bloodborne announced

During its E3 press conference, Sony showed off Bloodborne, the latest from From Software and Sony's Japan Studio and the apparent finalized name of the rumored Project Beast. It's coming in 2015, and a moody trailer shows off the grim spectacle.

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During its E3 press conference, Sony showed off Bloodborne, the latest from From Software and Sony's Japan Studio and the apparent finalized name of the rumored Project Beast. It's coming in 2015, and a moody trailer shows off the grim spectacle.

A description accompanying the trailer says you're tasked with exploring the ancient city of Yharnam, as a curse now plagues the city. The result, apparently, is a lot of horrific things trying to kill you.

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  • reply
    June 9, 2014 6:36 PM

    Steve Watts posted a new article, From Software's Bloodborne announced.

    During its E3 press conference, Sony showed off Bloodborne, the latest from From Software and Sony's Japan Studio and the apparent finalized name of the rumored Project Beast. It's coming in 2015, and a moody trailer shows off the grim spectacle.

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      June 9, 2014 6:54 PM

      I hope they release some gameplay footage.

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        June 9, 2014 7:52 PM

        Check out the leaked stuff. Unless you've already seen it then disregard.

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          June 9, 2014 8:19 PM

          Yeah, seen that. Just want a better picture of how it all plays.

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      June 9, 2014 6:58 PM

      Unghhhhhhhhhhhhhh

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      June 9, 2014 7:00 PM

      Really happy to see this is actually happening.

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      June 9, 2014 7:02 PM

      I can't watch the video at work. Any mention of platforms, or are we just going to assume it's PS4 exclusive?

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      June 9, 2014 7:29 PM

      So PS4 exclusive?

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      June 9, 2014 7:53 PM

      Yep, it's a PlayStation exclusive for sure, though it's not certain whether or not it'll come out on PS3.

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        June 9, 2014 8:07 PM

        from the official youtube video:

        "Introducing Bloodborne, the latest Action RPG from renowned Japanese developer FromSoftware, exclusively for the PlayStation®4 system. "

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      June 9, 2014 8:02 PM

      New ip. Awesome. As long as they can maintain the feel of the souls games somewhat, I'm totally on board.

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      June 9, 2014 8:07 PM

      I'm stoked for a new setting. I wonder how much of Demon's / Dark Souls Miyazaki will be carrying over to this new game? From the 19 seconds of gameplay footage there's certainly some stuff like fog doors, big bosses and basic gameplay but what about invasions and coop? I can't wait to find out more about this game.

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      June 9, 2014 8:12 PM

      Bloodborne might not be demon souls 2 but I'm just as excited if was!

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        June 9, 2014 8:13 PM

        Kind of glad it's not because this frees them up to change the formula even more.

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          June 9, 2014 8:27 PM

          Its bittersweet for me. I really wanted a proper PS4 only Souls game that isn't gimped by PS360 hardware limitations but at the same time it will be nice for a bit of change to play something new seeing as Dark Souls II just came out recently. I think its still important that Miyazaki helms another Souls game, I am certainly not tired of the series and will welcome a new one with open arms.

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          June 9, 2014 8:27 PM

          [deleted]

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            June 9, 2014 8:37 PM

            Wow, those are some inspiring words from Yoshida. I had no idea he was inspired so much by the Souls series and how some of the PS4 features were a result of that. I remember when he hated Demons Souls, he sure has come around since then. I'm glad that he has taken a liking to the series. Thanks for sharing this.

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              June 9, 2014 8:45 PM

              I'd love to see an article on the various game / system that the Souls game have influenced. He says it influenced the design of the ps4, Watchdogs has invasions, Zombi U had messages you could leave for others and I've always suspected that even Nintendo took a cue from them in the design of the Wii U and it's message leaving system. Plus a bunch of game designers have said they were influenced by it. A really comprehensive article on just how far reaching its design choices have gone in inspiring others could be a great read.

              Get on it Craddock!

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                June 9, 2014 10:00 PM

                I don't think we've seen the half of it. The DS multiplayer innovations are going to be around influencing games for a good long time.

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        June 9, 2014 8:18 PM

        [deleted]

        • Zek legacy 10 years legacy 20 years
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          June 9, 2014 8:33 PM

          Yeah being in an actual city is a pretty big change in aesthetic from the Souls worlds which are always very desolate. Should be a good change of pace.

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            June 9, 2014 9:03 PM

            I'm really excited for the fact that now there is more horsepower to work with we can have more detailed/larger worlds. The previous souls games were great but as you said they always seemed very desolate and I'm certain this was due to hardware limitations. If we look at Dark Souls II vertical slices we can see that area's shown in these demos had much more assets and atmosphere which gave the environments much more character and didn't feel so empty or desolate. For example in the vertical slice in a castle hallway (dranglaic castle or aldias keep?) we could see pictures hung up all over the wall and more things filling the rooms to give it character including better lighting. In the retail version we can see that all of these things have been removed and are left with mostly empty hallways, which is very depressing.

            I'm very much so looking forward to Bloodborne and hope this game brings a positive taste of things to come for the Souls games.

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      June 9, 2014 8:26 PM

      [deleted]

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      June 9, 2014 8:27 PM

      I'm willing to try this considering Dark Souls - world doesn't look as interesting though.

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      June 9, 2014 8:40 PM

      Official site is up http://www.playstation.com/en-us/games/bloodborne-ps4

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      June 9, 2014 9:06 PM

      [deleted]

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      June 9, 2014 9:14 PM

      I love that four years ago From Software was a pretty obscure developer with a huge and varied list of releases but no real claim to fame. Now you mention their name associated with a new game and people go apeshit. I'm glad they finally made it big.

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      June 9, 2014 9:20 PM

      With games like this that are exclusive to a platform, how much do you think Sony pays a developer to be exclusive? I imagine it has to be quite a lot, yes? Making up for the amount of potential profit from two other platforms (XB1, PC).

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        June 9, 2014 9:21 PM

        They are publishing it, so they probably funded the entire game's development.

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        June 9, 2014 9:27 PM

        [deleted]

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        June 9, 2014 9:46 PM

        In this particular case, I think they are co-developing it

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      June 9, 2014 10:13 PM

      I still would like to see a new Otogi game - I miss the crazed combat combined with the serene atmosphere.

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      June 10, 2014 6:31 AM

      Can someone confirm that this was directed by the original DeS/DaS dude?

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      June 10, 2014 6:47 AM

      I am so down with this, I love the aesthetics they have going on here. Assuming it's at least similar to a Souls game, maybe an evolution of some sort, then I'll probably buy a PS4 for this. Can't wait to find out more details.

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      June 10, 2014 7:15 AM

      [deleted]

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        June 10, 2014 8:01 AM

        I think this is a Sony owned title as they are either co-developing it or publishing it (not sure), so that will probably never happen. Similar to Demon's Souls.

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