What will Rare do next without Microsoft's Kinect?
What's Rare's next move now that motion gaming is optional on Xbox One?
For the past few years, Rare has been the face of Microsoft's motion gaming scene with its Kinect Sports line-up, most recently capped off with the arrival of Kinect Sports Rivals last month. Now that the publisher is making the motion capture device completely optional, it might seem like the developer is getting the cold shoulder.
That's not the case, according to Xbox chief Phil Spencer. He explained the studio still has utmost importance, especially considering its heritage with games like Banjo-Kazooie and Conker's Bad Fur Day.
"Rare is an important studio," Spencer told OXM. "(It has) just come off the successful launch of Kinect Sports Rivals. I think I've heard a few times from people asking about Rare – they're in the process of evaluating what they want to do next, and we're working closely with them to see what their new project will be."
He also implied that Rare had pursued Kinect games because it chose to, so what they do now will probably similarly be up to them. Of course, that doesn't shed much light on what the studio actually is working on, and the upcoming Kinect-less Xbox One might make Kinect-exclusive games hard to justify.
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Robert Workman posted a new article, What will Rare do next without Microsoft's Kinect?.
What's Rare's next move now that motion gaming is optional on Xbox One?-
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We'll have to wait and see if Microsoft will actually respect Rare's heritage. Back in 2010, fan site MundoRare closed itself down after Rare PR balked at a request to film a documentary (at no cost to Rare), and then shot it down because it wasn't "on message". http://mundorare.com/news/2010/07/mundorare-closes/
I also have a very hard time believing this quote from Phil Spencer:
"And I've also laughed when people have tried to use the word, what I 'force' them to do - if you're around any independent studio, or like Rare a studio that's independent-minded, you'll know that forcing a studio to do something is never a successful equation. So they're free to look at all different kinds of opportunities, they always have been, and we're having a great time trying to work out with them what their next game might be, but we have nothing to announce right now."
Really? Rare 100% embraced doing nothing but avatars, and then nothing but Kinect Sports? I have to wonder how many of the non-managerial employees felt this way, or if it was more an effect of staff turnaround combined with heavy pressure from executives at Rare following lockstep with Don Mattrick's agenda. If Phil Spencer wants to show that Rare truly does have creative direction independent of Microsoft's PR agenda, they need to show something at E3 that's not Kinect, not Metro / Snap / etc., and shows an attempt at concentrating on gameplay mechanics. -
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