February NPD: PS4 and Xbox One are neck-and-neck
The winner of February's edition of the new console wars depends on how you look at it. According to the NPD Group, PS4 sold more hardware units, while Xbox One made more money in sales (due to its higher price), giving both Sony and Microsoft a case to claim victory. Meanwhile, Square Enix crashes onto the Top 10 software sales with Thief, Lightning Returns, and Bravely Default, but can't topple Call of Duty.
The newfangled 'console wars' roll on, as February saw the PlayStation 4 narrowly hold off the Xbox One, in terms of most units sold for the month. But it comes with a bit of a caveat, as the Xbox One is actually leading the two in terms of overall money made, due to its higher price tag. The NPD Group has announced that console hardware sales have increased 60 percent over this time last year, which is largely attributed to Sony and Microsoft's new machines.
"PS4 led hardware sales in February 2014, but by a narrow margin with Xbox One selling over 90% of what the PS4 sold in terms of unit sales," stated the NPD Group's Liam Callahan. "However, with Xbox One's higher price point it led hardware sales on a dollar basis."
Physical software sales are also on the rise. In their first four months, the Xbox One and PS4 have sold 80 percent more games than the Xbox 360 and PS3 did in that same time span. As expected, these new software sales have begun digging into game sales from other major platforms.
As for specific software sales, Call of Duty: Ghosts continues to reign supreme atop the charts. Meanwhile, everything is awesome with The LEGO Movie Videogame debuting in second place, while Square Enix has a lot to celebrate, with Thief starting off at the #4 slot, Lightning Returns: Final Fantasy XIII debuting at #8, and Bravely Default breaking through for a #10 opening. A notable omission is Nintendo's Donkey Kong Country: Tropical Freeze. The NPD Group states that it was the fourth-highest selling SKU and did help push Wii U sales modestly, but did not rank in the top ten, due to the group's current ranking format.
- Top 10 Games (New Physical Retail only; new releases bolded)
- Call Of Duty: Ghosts (360, PS3, XBO, PS4, NWU, PC)
- The LEGO Movie Videogame (360, PS3, 3DS, NWU, XBO, PS4, PSV)
- NBA 2K14 (PS4, 360, XBO, PS3, PC)
- Thief (PS4, XBO, 360, PS3, PC)
- Grand Theft Auto V (360, PS3)
- Battlefield 4 (PS4, XBO, 360, PS3, PC)
- Assassin's Creed IV: Black Flag (360, PS4, XBO, PS3, NWU, PC)
- Lightning Returns: Final Fantasy XIII (PS3, 360)
- Minecraft (360)
- Bravely Default (3DS)
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Ozzie Mejia posted a new article, February NPD: PS4 and Xbox One are neck-and-neck.
The winner of February's edition of the new console wars depends on how you look at it. According to the NPD Group, PS4 sold more hardware units, while Xbox One made more money in sales (due to its higher price), giving both Sony and Microsoft a case to claim victory. Meanwhile, Square Enix crashes onto the Top 10 software sales with Thief, Lightning Returns, and Bravely Default, but can't topple Call of Duty.-
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It's hard to do an apples to apples comparison because PS4 is available in many more regions than the XB1. So obviously the PS4 is going to sell more units overall - it has far wider availability.
In the US/Canada, the PS4 and XB1 are practically tied. Which is pretty strange to me considering the gap in hardware and price difference. Then again, you'd have to fucking kid yourself to think that PS4 has better games than XB1. I'm guessing XB1 is selling decently well just because it has better games at the moment. PS4 doesn't have much going on yet, but i'm sure that will change a year from now.-
They both have almost nothing so far. PS4 has a lot more small/indie games, and both systems will have seen their first major post-launch releases by the end of this month. I can't really understand the argument in favor of either system in terms of "more/better games" barring subjectivity. Neither had a great launch library, and until this month, haven't expanded it much since launch.
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IN the US, world wide its still 2 to one almost in favor of the PS4.. Funny how they can make the bone win, even when its losing. It cost more so now they sold more $$ in sale?, they still in the end made less money and sold less consoles, why was that brought up? consoles are the new politics, lie till it fits your needs, don't post simple real world numbers anybody could understand. Coax your reader, give him little PR bits , change his mind....
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Let me wake you up to the fact that how the consoles sell world wide is what developers look for when deciding which platform(s) to target first.
I know that most Americans doesn't care about the rest of the world for some weird reason. But what is important is which platform will come up on top - world wide, that platform will be the preferred platform by developers this generation. Last generation, it was 360, this time around it looks like it will be PS4 (based on what systems most developers have shown their new IP:s/games on).
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So the PS4 which is still sold out basically everywhere in the world because Sony can't make them fast enough to keep up with demand outsold by 10% the XBox One, in its strongest region (NPD is US only) in a month leading up to its strongest title (Titanfall), while having no availability issues.
It's really hard to spin this as anything but a dismal sign for MS.-
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I feel like the opposite is likely to occur. TF is cool, but I feel like we're not seeing nearly the impact that EA or especially MS likely wanted to see. It'll move systems better than they have been, but PS4 has been supply constrained (and likely will be less so now that the Japanese launch is done) and it doesn't seem like XBO has been at all.
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I'll agree with your first two sentences. The bundle that includes TF for the price of a vanilla console will certainly motivate holdouts that are interested in TF. Delaying the 360 version of TF should also help XB1 sales.
Having built a PC in the fall, I still don't find any game on either console compelling enough to spend the money.-
I agree with your last sentence. All these great game bundles and the cheapness of pc games on steam sales has really made so i dont have much desire to get either console. Its sucks too, because if i get one, i really only want to get one, but there are aspects of both that i want. PS4 and the exclusives I want, but xb1 has the better media handling (atleast imo). Will be a tough choice when i finally decide to make it.
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I think they need to get Games for Gold more competitive. They are offering something in the box that the PS4 is not, so I don't think the price-parity argument holds much water. It's obvious the PS4 was designed to include the camera, but they nixed that at the last minute to try to undercut Microsoft's price. Why they announced the price after Sony had counter-punched them the whole first half of last year I don't know, but maybe they thought Sony was going to $499 with the camera packed in as well.
They also need some compelling reason besides yelling at your TV to change channels to make people understand why the Kinect is packed in. Xbox Fitness is almost that app, but not quite. They need something else, and it's just not there yet. Titanfall helps as having a big game that all the Bros are going to buy, but they really need like a Gone Home or something else that takes the Kinect and blows people's mind while also being an exclusive software title.-
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that's an if, not a when IMO. i've been pretty vocal about my scepticism that there will ever be a killer app for that hardware, or if it'll ever justify the increased sticker price. so far i've seen no evidence that i'm on the wrong side of that.
does titanfall have any kinect support outside of probably voice-commands to call a titan? -
Yeah, Kinect definitely needs something that makes me say "Holy shit, where has this been my whole life?" for me to be get excited about it. Personally, I'm more interested in the voice stuff and where that could go than I am the body tracking. I'm picturing a game with AI companion(s) that can understand and respond in plain English in say a Bioware/Obsidian-type game. That would sell me on it.
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I've said it before, it's probably a lot cheaper (cost wise) for them to bundle a game rather than drop prices with the system to hedge the costs down to $40 (since a PS4 with game is $460). So the $40 comes down to the Kinect.
If they can keep doing this going forward with a new game every few months it'll go farther. Add in 3-6 months of Live and that'll close the gap even more.
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