Over 4 million Dark Souls 2 players have died in two days
Dark Souls 2 only launched on Tuesday, but there's already been a whole of dying across both the Xbox 360 and PS3 versions. In fact, there have already been over 4.3 million instances in which players have been greeted by the tauntingly brutal 'YOU DIED' screen.
Dark Souls 2 only launched on Tuesday, but there's already been a whole of dying across both the Xbox 360 and PS3 versions. In fact, there have already been over 4.3 million instances in which players have been greeted by the tauntingly brutal 'YOU DIED' screen.
From Software (via Kotaku) has posted a website counting the number of player deaths across both console versions of Dark Souls 2, as well as the cause of their demise. As of this writing, nearly 3 million PS3 players have met their end, while 1.3 million Xbox 360 players have fallen.
The site includes more information, besides how many warriors have died. It also features other stats, like how many people have cleared the game, what items players are using, and how many souls have been lost. It also includes information on updates, maintenance, and whether the servers are experiencing any outages.
-
Ozzie Mejia posted a new article, Over 4 million Dark Souls 2 players have died in two days.
Dark Souls 2 only launched on Tuesday, but there's already been a whole of dying across both the Xbox 360 and PS3 versions. In fact, there have already been over 4.3 million instances in which players have been greeted by the tauntingly brutal 'YOU DIED' screen.-
-
... at the hands of the hippo monster/Quake shambler's distant cousin. Seriously; the resemblance is uncanny. http://quake.wikia.com/wiki/Shambler
-
-
-
-
-
-
-
-
-
-
-
input lag is why the game has been beating over 550 times more on one system versus the other?
all of this is conjecture, but I maybe the game over count is based on people who have generated a certain achievement versus the kill count being updated on the fly?
there is a plaque you can view in game to see a real time update of the global kill count, so I assume that wasn't working prior to the game's actual release..-
-
-
-
ok I'll try one more time :
re: times cleared
However they are counting deaths applied retroactively to people who beat the game on pirated copies over a week before release of the game. Maybe this was done by counting people who have gotten the achievement or something like that. Thus, since the 360 copy was pirated so early, there will be significantly more completions.
re: deaths
They did not start counting deaths until the game actually released and servers came online. Thus, since more people have it for PS3, and the servers have been up for the same amount of time on both platforms, there are more deaths on PS3.
-
-
-
-
-
-
-
-
-
-
-
-