Diablo 3 patch 2.0.1 out now with Loot 2.0
Blizzard is preparing for Reaper of Souls by deploying Diablo 3's new 2.0.1 patch later today, which will usher in Loot 2.0 after Blizzard ushered out the Diablo 3 Auction House.
As Blizzard prepares to usher in the new Diablo 3: Reaper of Souls, it must first flush away the old. Diablo 3 has deployed its 2.0.1 patch, formally introducing its Loot 2.0 system, paving the way for the upcoming closure of the Diablo 3 Auction House.
Loot 2.0 heavily revises Diablo 3's drop system, adding in a new 'Smart Drop' system that attunes drops to the classes that find them, item binding for most crafted items, and an across-the-board buff for Legendary items that help make them feel more special.
"Legendaries were always supposed to be the best items in the game," lead designer Kevin Marens explained to Gamespot. "Mathematically, we did not make that the case. You could get a yellow item that was more powerful even though the legendary had a cool power, and that became a difficult choice that wasn't as fun as we wanted it to be. The best items in the game have gotten a lot better."
Legendary and Set items will also be bound to accounts, though multiplayer games will allow players a two-hour window to trade those items with others in their party.
Patch 2.0.1 also features a dynamic difficulty system (replacing Nightmare, Hell, and Inferno modes), new 'Cursed Chests' events, removal of the Paragon level cap, and the addition of Clans and Communities. The full patch notes can be found on Battle.net.
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Ozzie Mejia posted a new article, Diablo 3 patch 2.0.1 out now with Loot 2.0.
Blizzard is preparing for Reaper of Souls by deploying Diablo 3's new 2.0.1 patch later today, which will usher in Loot 2.0 after Blizzard ushered out the Diablo 3 Auction House.-
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Pretty sure they're on server maintenance until 8 pm PST. http://us.battle.net/d3/en/forum/topic/11835743859
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What beta? The game has been rock solid ever since the launch troubles went away shortly after launch. You can dislike the game for what it is, if you so wish - I think it has been the best ARPG ever since they added the difficulty changes and paragon levels - but claiming it was in any way "beta" until this point is just false.
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The whole concept of PvP hurt Diablo 3. The classes each class have are so similar in a bad way. I believe the classes were made this way so that when PvP was added all the characters could be viable in PvP.
Look at D2 dualing... it is broken but people STILL DO IT! I think Blizzard should have made the classes(and the skills they have) more varied and just said we don't care how unbalanced PvP is.
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