Call of Duty games moving to three year development cycle
Activision has announced that future games in the COD series will move to a three-year development cycle. The series has traditionally maintained a two-year cycle until now, with developers Infinity Ward and Treyarch alternating annual releases.
Going forward, Call of Duty games will get a bit more love. Activision has announced that future games in the series will move to a three-year development cycle. The series has traditionally maintained a two-year cycle until now, with developers Infinity Ward and Treyarch alternating annual releases.
"For the first time, this year's Call of Duty game, and future Call of Duty games, are being built on a three year development cycle," the publisher revealed in a conference call (via IGN). "There are several advantages to doing this, the first is of course quality. This will give our designers more time to envision and to innovate."
This year's game is being developed by Sledgehammer Games, who have been independently working on their own game. Previously, the team played a support role for COD games. Presumably, Treyarch's next COD game will be out in 2015 and Infinity Ward's next game will be out in 2016.
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Andrew Yoon posted a new article, Call of Duty games moving to three year development cycle.
Activision has announced that future games in the COD series will move to a three-year development cycle. The series has traditionally maintained a two-year cycle until now, with developers Infinity Ward and Treyarch alternating annual releases.-
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They already had Sledgehammer since 2010. That studio was formed from Glen Schofield and Michael Condrey leaving Visceral and going over to Activision. They were supposedly starting work on a project (which might have been that "Ghost" game that Craig Fairbrass outed via a TV interview), but they had to put that down to help on MW3's development, as well as Call of Duty Elite.
I've been out of the Call of Duty market demographic for years, but these games really need more than 22 months of development in order to pursue actual creative design decisions beyond a roller-coaster shooting gallery with turret sequences and quick-time events.
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You know what would be really fuckin cool... if they took these 3 studios and had 2 of them make somthing other than a fps in the cod universe... you know somthing like a 3rd person shooter, strategy game, stealth game. Spice it up a little instead of shitting out the same game with new maps every year.
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seems like it would be pretty difficult to effectively coordinate 3 teams on different cadences sharing resources. Going to be a lot of tech reimplemented by each team because they can't effectively share resources when one team is coming up on public demos and the next team is a year into dev work while the 3rd is just starting planning.
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What gets lost in all of the "CoD Hating" din is that the first two games in this series were fucking amazing. I really enjoyed the single player campaigns in the Modern Warfare series as well, but CoD 1 and 2 were the best of the entire series. That said, I think that this series, and modern-based military shooters in general, are on the wane.
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I guess Ghosts really did sell less than they were hoping for.
Anyway, great news. I've gotten my moneys worth out of all the MW/BO games, and Ghosts was alright as well, so this sounds great to me. If anything, they could use more length and more new ideas, and more development time will surely help with those.