Matador trailer reveals isometric roguelikelike mech action
Keep your jetpack: the futuristic transport I'd like is a walking tank, and ideally I'll have a dystopian cityscape to stomp around in. So bring on Matador a "real-time tactical combat game" where I'll get to stomp around a city in a mech, blowing everything up with my honking great gun. Or you can drive a car or a tank, I guess, if that's your bag.
Keep your jetpack: the futuristic transport I'd like is a walking tank, and ideally I'll have a dystopian cityscape to stomp around in. So bring on Matador, a "real-time tactical combat game" where I'll get to stomp around a city in a mech, blowing everything up with my honking great gun. Or you can drive a car or a tank, I guess, if that's your bag.
Set on a distant planet, Matador will plop players into a customisable vehicle of their choice (a mech, obviously) to purge naughty people from the nine sectors of a megacity. It's a little bit roguelikelike, as developer Stellar Jockeys explains the game has permadeath and "semi-randomised challenges and enemy concentrations." Things unlocked in one playthrough will carry over into the next, perhaps a bit like FTL.
Matador is due to lauch alpha sales in March of April, leading up to a summer launch. The Stellar Jockeys often livestream their work on their official site, if you're curious.
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Alice O'Connor posted a new article, Matador trailer reveals isometric roguelikelike mech action.
Keep your jetpack: the futuristic transport I'd like is a walking tank, and ideally I'll have a dystopian cityscape to stomp around in. So bring on Matador a "real-time tactical combat game" where I'll get to stomp around a city in a mech, blowing everything up with my honking great gun. Or you can drive a car or a tank, I guess, if that's your bag.