Killer Instinct debuts Spinal with new rage quit rules
Spinal makes his debut in Killer Instinct today and he brings along with him some new rules aimed at deterring rage quitters.
Double Helix is upping Killer Instinct's roster by one more today, as the bone-chilling Spinal enters the arena. With the ability to absorb projectiles and teleport back and forth, Spinal's an intimidating foe and you might be tempted to just quit while you're ahead. That's not advised, as Spinal will be accompanied by some new rules meant to deter rage quitters.
Beginning with today's update, Ranked Matches have a new 'Jail' feature. If a player's disconnect percentage reaches 15% (out of a 10-match minimum), that player will go to 'Jail' for a 24-hour period. Jailbirds will only be matched up against other Jail members and will also get their profile automatically changed to a custom 'Jail' icon until their sentence is served. Repeat offenders will see their 'Jail' sentences increase by 24 hours for every offense, all the way up to five days.
The Double Helix forum has the full list of updates, balance changes, and fixes for today's update. Check out Spinal's undead rampage in the trailer below and watch out for one more cameo at the end.
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Ozzie Mejia posted a new article, Killer Instinct debuts Spinal with new rage quit rules.
Spinal makes his debut in Killer Instinct today and he brings along with him some new rules aimed at deterring rage quitters.