Plants vs Zombies: Garden Warfare split-screen co-op is exclusive to Xbox One
The class-based multiplayer shooter is locking off a common feature exclusively for the Xbox One version: split-screen co-op.
Boss Mode is already exclusive to the Xbox One version of Plants vs Zombies: Garden Warfare. But the class-based multiplayer shooter is also locking off a common feature exclusively for the Xbox One version: split-screen co-op.
Co-op is essentially horde mode, as it puts two players against increasingly difficult waves of zombies. Every few waves, players will have to deal with bosses, determined by a slot machine. "If you are lucky you may get a bonus, but it will usually be a variety of powerful zombies that will take everything you have to defend against," EA explained in their blog.
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Andrew Yoon posted a new article, Plants vs Zombies: Garden Warfare split-screen co-op is exclusive to Xbox One.
The class-based multiplayer shooter is locking off a common feature exclusively for the Xbox One version: split-screen co-op.-
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Yes, because only the awesome power of the Xbox One can handle split screen plants vs zombies. Or was it because Microsoft developed and created plants vs zombies? Either way, I'm sure there is a perfectly practical reason for this, other than paying money to restrict games in order to sell consoles.
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Has PC become simultaneously enough of a revenue source for EA that they want to include in their console exclusive deals while Microsoft sees Sony as their console competition and either ignores the PC or recognizes that there is no point competing with themselves? I find it super interesting that Xbox exclusive seems to include PC in all of Microsoft's and EA's deals.
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Is split screen Co-Op really a common feature for the PC? I know a few indie games have it but I've never seen it as a main feature of PC gaming the way it is for console. There is a good chance they were never including it in the PC version in the first place and the 360 might have trouble rendering split screen without lowering the resolution or hurting the frame rate too much and so they announced what is just an accident as a feature for the Xbox One instead of something that's lacking on the 360.
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