Titanfall matches set at 6v6, offers 'best balance'
Titanfall matches will be set at 6v6 maximum, which Respawn's Vince Zampella says gave them the best balance for their AI behaviors in testing.
While other games are upping the ante with player count, Titanfall is a surprisingly intimate affair--especially for a game that's about giant robots. So just how big will the multiplayer matches be? A solid dozen, apparently.
Respawn's Vince Zampella tweeted (via GameSpot) that matches will be 6v6 at maximum. "Turned out to be the best balance with AI for us," he said, mentioning the computer-controlled NPCs that give the feeling of a much larger battle than one would expect from a 6v6 game.
The number isn't terribly surprising, since that's how the game has been running at every public showing so far. Presumably, the player count will apply to both current-gen and next-gen versions of the game.
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Steve Watts posted a new article, Titanfall matches set at 6v6, offers 'best balance'.
Titanfall matches will be set at 6v6 maximum, which Respawn's Vince Zampella says gave them the best balance for their AI behaviors in testing.-
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Well,whatever excitement I had for the game is now pretty much gone.Sorry,but 6vs6 is just too small of a player count for any shooters these days.Crysis 2 and 3's MP were 6vs6,and they felt like it.I was hoping for at the very least 8vs8.
I think that the small player count is a telltale sign that the maps won't be very big in relation to how fast you characters seem to move,and having Titans.
I know this game is considered to be the first real next gen system seller,but this is big blow to that in my opinion,and the game will probably be forgotten once Destiny and The Division are released.