PlayStation Now game streaming to begin closed beta this month
Today during its CES keynote, Sony announced PlayStation Now. The apparent culmination of its Gaikai acquisition, it will offer rentals and a subscription model to bring PlayStation games to various devices. A closed beta is planned for January.
Today during its CES keynote, Sony announced PlayStation Now, the apparent culmination of its plans for Gaikai. It will offer rentals, or a subscription model to let you play PlayStation games on your smartphone, Vita, or Sony TV. The company claims that it will begin a closed beta by the end of January, with a full rollout planned by this summer.
According to the presentation, this will allow you to play games like The Last of Us and Beyond on devices ranging from recent Bravia TVs to a PlayStation Vita. Sony noted that it boasts 70 million Internet-enabled devices currently, but the functionality likely won't be available on all of them from the start. The PlayStation Blog explicitly mentions most 2014 Bravia models to begin with, but says it will expand to other devices afterwards. Sony's presentation also allowed for the possibility of PlayStation Now being available on other, non-Sony devices.
-
Steve Watts posted a new article, PlayStation Now beta starts this month, streams PlayStation games across devices.
Today during its CES keynote, Sony announced PlayStation Now. The apparent culmination of its Gaikai acquisition, it will offer rentals and a subscription model to bring PlayStation games to various devices. A closed beta is planned for January.-
-
-
I watched it in a movie form. http://www.youtube.com/watch?v=ZkLPKd-Vs8g I play games for the story anyway, so it worked pretty well (not that I had a choice to play it when all I have is an iPad).
-
-
-
-
-
-
-
I think what he's saying, is that in 7 years when the PS4 is at the end of it's lifecycle... it wont be a $400 console anymore... it will be the console you already have, or the console you buy for $150 and stream Sony games to for the rest of existence.
Who knows? I wouldn't say it's impossible. If they get the technology perfected and get a data center in every major region, it could possibly work. -
-
-
-
-
Yeah there are so many questions. Will I be able to play my currently owned games on this service without fee? Will the subscription give me access to EVERY game? Will every PS3 game be available or will they slowly roll them out one by one?
Most of all I just want to play my backlog of PS+ games that have been sitting there on my PS3. If I could play those games on my Vita in bed that would be amazing.
-
-
-
-
-
-
If games have to start compensating for input lag stemming from wireless connections and variable bandwidth, games are going to have be easier.
Trying to play Street Fighter 4 with someone on a wireless connection was a nightmare. If Street Fighter's gameplay was designed with that being the default set up, it would be a completely different game, and not nearly as exciting.
-
-
-
-
-
-
More thoughts:
http://www.theverge.com/2014/1/7/5284730/playstation-now-hands-on
The input lag is of course there:
For our demo, we first booted up God of War. The game's loading time left a bit to be desired, but once it was running, things went on without a hitch. Yes, there's a slightly perceptible lag between button presses and a corresponding action on screen, but we still managed to slay numerous enemies in God of War's brutal style without it being a problem.
The Last of Us was just as impressive. In terms of graphics, the experience isn't perfectly on par with what you'd get from a PS3, but Sony emphasized that everything will depend on your bandwidth. When you start PlayStation Now, it will perform a connection check and warn you if your session will be hampered by slow data speeds. We noticed some visual artifacts on screen, but the opportunity to play full-fledged PS3 game on a TV screen sans any console should make up for that in the minds of many.-
In terms of graphics, the experience isn't perfectly on par with what you'd get from a PS3, but Sony emphasized that everything will depend on your bandwidth
So basically it takes the one thing that's good about consoles (a consistent experience) and throws it away.
When you start PlayStation Now, it will perform a connection check and warn you if your session will be hampered by slow data speeds
Oh good, I wanted to play this game but thanks to a bunch of factors out of my control (damn neighbors downloading Linux ISO's) the game is going to look like shit tonight.
Yes, there's a slightly perceptible lag between button presses and a corresponding action on screen, but we still managed to slay numerous enemies in God of War's brutal style without it being a problem.
So, just like OnLive, it works great as long as you choose to ignore the parts that suck.
I really wish people would just give up on this idea already.-
-
So instead of coming up with some sort of PS3 emulation solution and allowing a one-time download of games to be played on every device and using the cloud for saved games or something, we should instead focus our resources on making video of a game fit through a series of tubes pipes we don't own which are subject to a large number of factors outside of our control, not the least of which is that they're controlled by companies with a vested interest in "holding up the future" (i.e., Time Warner Cable doesn't care that you can't stream Netflix because they have no competitors in your area and they have their own movies on demand service).
There's a lot of reasons that no company has successfully done this and none of them are that no one's thought of it yet.
Cloud gaming is a myth perpetrated by people who don't understand technology or the laws of physics or who could potentially turn a profit on the backs of naive investors (i.e., the guys who made Gaikai cashed out, and I'm betting that was OnLive's plan all along but it didn't work). The only things worse are the apologists ("hey if you ignore the input lag and shitty graphics this is cool!", "hey this sucks right now but surely if I keep paying for it they'll fix it some day, right?")-
-
-
That's the same problem all digital distribution systems share but the benefits far outweigh the possibility that'll happen anytime soon so I don't worry about it. If it happens then whatever, at least I got a bunch of use from it in the meantime.
You're stuck in a paranoid world reserved for everyone afraid of new things.-
That's not a problem with "all" digital distribution, only digital distribution models that try to slide the ownership back over to the publisher's side. There are plenty of benefits to digital distribution. I buy them. There are plenty of benefits to streaming. I've used it, we're all aware of those benefits. But there are definite cons to it. Your future is shittier on many levels than the present, or even the past.
We'll see who's stuck in what kind of world when Sony kills the service, when publisher X Y or Z doesn't want to allow your favourite game on the service while it is still ongoing, or any other number of issues that this model will bring with it. The kind of issues that stand between you playing your games.
-
-
-
-
-
-
-
-
-
-
Particularly if they were to include this subscription into the PS+ subscription. PS+ is already a great value, that would knock it out of the park.
Also, hopefully this will scare MS into doing something about streaming and backwards compatibility as well. The Games for Gold program has only gotten better since it started, and that is mainly because of the competition from PS+.
-
-
-
-
-
http://www.youtube.com/watch?v=0BoO3_5tU8A
fuck canada
-
-